Hacking Gamecube roms on 3ds

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.ISO is a container format. Just as rar, zip, rom, etc files are. What your doing when you burn it to a disk and putting everything in that container (ISO) onto the disk. Saying ISO = ROM is like saying AVI = MKV just because they both play video.
 
.ISO is a container format. Just as rar, zip, rom, etc files are. What your doing when you burn it to a disk and putting everything in that container (ISO) onto the disk. Saying ISO = ROM is like saying AVI = MKV just because they both play video.
No, people are saying an ISO is ROM because ROM means Read-Only-Memory and refers to a copy of the ROM that games are stored on, and game discs are Read-Only Memory, and the ISO is a copy of what the game is stored on.

ROM is a classification, not a file type. In the same vein, a disc is Memory, it's just secondary/tertiary memory, not primary.... which is generally called "storage" so people don't confuse the two concepts.
http://en.wikipedia.org/wiki/Computer_data_storage#Hierarchy_of_storage

But this is just people splitting hairs to infinity.
 
Wait so if they are saying ISO = ROM because its whats on game discs... Would I break the universe by putting an ISO/rom image on a rewriteable disc?
 
But this is just people splitting hairs to infinity.
...which is why the release scene adopted the ROM/ISO distinction between chip images and disc images. :P Most of the so-called "ISO's" should not be classified as ISO images and we live with that because we know "what the author had in mind" and honestly, we should stick to it in my opinion. :P

As for the 3DS "leap", as you said it yourself, it's definitely a jump in terms of graphics, however I find it difficult to imagine a dual core 266MHz processor to be on-par with what smartphones have to offer these days, and I don't even mean MHz alone before I'm accused of falling for the MHz myth - there just aren't any designs of ARM processors out there that'd be terribly beefy at that clock speed, so I'd leave the Gamecube within the sphere of dreams and 1FPS tech demo's.

That being said, I think it's safe to say that with the right exploit we could count on acceptable PSOne, N64 (select titles) and maybe even Dreamcast emulation on this system, which is already a huge step up from the DS's serving.

Wait so if they are saying ISO = ROM because its whats on game discs... Would I break the universe by putting an ISO/rom image on a rewriteable disc?
It's more about the original storage than about what you put it on. :P
 
Its obvious a 3DS will never be able to emulate gamecube. I doubt even the Vita could do it...

I sure do hope we get a damn near perfect N64 emulator on the PS Vita though... Conker's Bad Fur Day on my Vita? Boy I would never stop playing...
 
O RLY?

Being more powerful than the PSP isn't a step up when it's on par with the Gamecube?
That means that PORTS are possible, but not full-on EMULATION. In an old thread regarding the capacity of Nintendoo DS flashcards, someone said that, due to the Nintendoo DS being on par with the Nintendoo 64, PORTS, but not full-on EMULATION, were possible.
 
Explain why dumped images have the .iso file extension.

Because it's saved that way... The computer doesn't just take a GC image and say "Oh this is a iso file I should put .iso as the extension. Man I'm such a smart computer derp." Gamecube images are actually gcm files that are converted to iso files (or simply renamed). Ripping a GC image directly into iso will actually cause you to miss sectors and GC games actually are read only memory or ROM but instead of being on a flash chip they are stored on a dvd.

Continue to act like you know what you're talking about though just because you pirated game cube games and they came as .iso files.

In the end this whole conversation/thread is completely moronic. OP's question was about GC games running on 3DS. Sorry OP but no that won't happen look on the bright side though! Calling it a gamecube ROM was actually more accurate than all the fools chiming in "Derp it's an iso! Look at me I'm so smart!!!!"
 
I love how this thread made it past the first page. The ROM vs ISO thing really helped keep it alive... riveting stuff! Carry on...
 
Flash carts run things in DS-mode, meaning only with the power of the original DS, which is far too weak to emulate GC games.

Even when the 3DS's full power is unlocked though, I highly doubt there will ever be a GC emulator for it. Even a lower-end Core 2 Duo on the PC with a comparable GPU to the 3DS will struggle with many GC games.
What about N64, though?
 

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