The API may have been outdated 10 years ago, but the plugin itself apparently focused on compatibility rather than playability so was used as a base for later additions.
http://filetrip.net/oldies-downloads/n64/download-project64-20014-f31855.htmlNo matter where I am, and try to download it, Its always like the downloads blocked or the site is blocked. When is the emulator-zone going to have it?
Glide is based on something which was outdated 10 years ago (Glide), not much better.
17 years later... and N64 emulation still is a pain in the ass
Whats generally considered to be the best option at the moment for N64 emulation? Ive just tried this PJ64 2.0 but it still seems problematic with a few games ive never been able to get to run properly (Mystical Ninja, The New Tetris) etc
Project64, unlike other emulators, delegates a lot of stuff to the plugins. That way people can make and distribute compatibility changes without the emulator itself being branched to hell and back. So like randomizer said, try different plugins, it can make a big difference.Whats generally considered to be the best option at the moment for N64 emulation? Ive just tried this PJ64 2.0 but it still seems problematic with a few games ive never been able to get to run properly (Mystical Ninja, The New Tetris) etc
Project64, unlike other emulators, delegates a lot of stuff to the plugins. That way people can make and distribute compatibility changes without the emulator itself being branched to hell and back. So like randomizer said, try different plugins, it can make a big difference.
As far as other emulators, Mupen is the other one of note.
Well, there are a couple of games that still presents problems (the star wars games comes to mind). But if you have the patience and try different plugins/emulators you can get around the issues and still play most of the games.How so? You know that it's open source now, right??
What about Mystical Ninja 2? That game had problems with the HUD and a few other minor things.To those who say Mystical Ninja 64 doesn't work
What about Mystical Ninja 2? That game had problems with the HUD and a few other minor things.
Good to see Pokémon snap working!
With Mupen, the coders not only refuse to make a good GUI front-end, but their refusal to port it to Windows goes to show that it's anathema to them. Not everyone likes CLI-based emulators and if anything, it's a niche thing to implement nowadays. Zilmar clearly did a lot of rewriting of the code and stated he is still going to work on it. Right now, I'm one of the alpha testers for his emulator. It's tedious, it's monotonous, but it's good to help developers along the way, at least that's what I think. I wish I knew why so many people complained about this causing BSODs.
Did you change any settings on PJ64 2.0 for Mystical Ninja? The intro still suffers from lag and it's more noticeable with Glide 64 Final (10th anniversary). Unless you were referring about the actual gameplay like in the video.
Sweet, I always play the EU version (which is optimized thankfully) because the music in the US version stutters for some reason, tried all the sound plugins I could find, only the EU game plays perfectly.Also works now with the right settings
In 1.7 those games worked, actually. You just had to set the video plugin to use LLE. (which also meant you couldn't have a processor that was at all crappy for it to work to full speed.) I haven't checked if the options still there, though.(the star wars games comes to mind)
Really?In 1.7 those games worked, actually. You just had to set the video plugin to use LLE. (which also meant you couldn't have a processor that was at all crappy for it to work to full speed.) I haven't checked if the options still there, though.
Well, it seemed okay to me on v1.7.Really?
To what extent, running but non-playable; right?