Hardware What you expect in the next handheld console

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Exactly what I'm saying, not suitable for anything outside phones. This will only be used in the small smartphone type of games, not the kind of games we're used to seeing in handhelds from Sony/Nintendo.
I'm not critiquing the technology I'm critiquing the reasoning behind putting it where it isn't needed. Gaming systems have actual buttons after all, I mean even if the technology becomes dirt cheap by then, why use it just because?

I can only see myself wanting it in my next phone, not my next portable system


Ah, just to clarify what I was thinking..
I would not want a handheld without physical buttons at all (bleh ..disgusting :p) ...I thought at something a la DS, that has a bottom touchscreen ..and when the screen needs to display buttons, they become physical buttons (or textured areas, or both) ...and as the tech demos show, this characteristics go away when not needed.
And of course, this features of the touch screen could be used in some creative ways for new games and stuff..

I thought it would make the experience with the touchscreen of the handheld better in some cases ...but yeah ..this are my thoughts :)
 
So haptic screen wouldn't become good enough to replace buttons and sticks?

@4 Not sure what you are saying. Are you saying digital only? Just no.

@5 I think ~6" is as far I will go with screen size.

I thought you were talking about that gcw handheld.
The only way I would ever want to go digital is if it was still bought physically as hardware. For example, the ability to transfer game carts to digital downloads (kind of like the UMD transfer program), but they would still be tied to the cartridge in a way. That is, once transferring, your cart would become useless, but anytime you wanted to sell the game, all you would have to do is "transfer" the digital license back into a hardware license on your card, and it would be transferrable again.

Yeah I know, that would never happen. But one can dream.
 
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The only way I would ever want to go digital is if it was still bought physically as hardware. For example, the ability to transfer game carts to digital downloads (kind of like the UMD transfer program), but they would still be tied to the cartridge in a way. That is, once transferring, your cart would become useless, but anytime you wanted to sell the game, all you would have to do is "transfer" the digital license back into a hardware license on your card, and it would be transferrable again.

Yeah I know, that would never happen. But one can dream.
I think a system where you have to insert the cartridge to "refresh" the digital copy would work quite well, let's say you have your system with all your physical games transfered to it. Each game carries a limit that needs refreshing after 1 or 2 days (better if just one to avoid people cheating with this on eBay), with the hours only starting to count once you started playing said game.

Some might say this system is too limited, but for me it's more than enough for my portable use. Just quickly insert some cartridges to refresh, and your loaded for the day.
 
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No more physical media? Over my dead body.


Will it is true that I also want to hold the game physically,and also its good if you want to sell the game back or lend it to one of your friends all that is fine but think about making the games cheaper , and the no need for physical distribution, which will decrease the possibility of pollution,and price.
 

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