I had read chartube12's post as so the "typical" garage housed company could hope to get off the ground and it was then something of an indictment on the model of otherwise big developers using the same system.
I agree the on a business front it makes very little sense unless the publisher brings something else to the table (a license, some software, some music, a name....- although it often seems like it publishers are more than just slightly retooled venture capitalists) but ignoring that is it truly that wrong?
Going further and twisting definitions a bit is IOS not a publisher (
"You get 70% of sales revenue"), Steam? (supposed to be similar values to IOS although hard info is lacking/it is more game by game), XBLA, GOG, PSN..... most of those facilitate access to devices and abstract payment methods much of which is what a publisher does.
Spinning it again (although perhaps more suited to the list of potential perks)
"Kickstart me to the tune of £50K"
Early build is here:
The £50k should be enough to bring it to market but if not [big publisher] have said they will step in for a cut- they are a safety net/insurance policy.
The further one and getting back to my original point though- much like some view kickstarter as an alternative to some more traditional capital raising might there be a similar model to arise from this? In some ways I would argue this is what tax funded television has been doing for years
A final spin- Capcom (or if you prefer a smaller company like Nude Maker) says forget bringing this outside Japan? Self published stuff has been done many times but others have published said self published works outside of a given region. Had Nintendo decided Operation Rainfall had a point and said "kickstart the thing then".
You did not draw a line in the sand which is good but blurring can be done.