Hmm, I like the potential that NAND emulation for this loader brings about. I normally boot into my neek2o setup and run WiiWare/n64 VC that way but if I could some how do it through CFG that'd be great.
I have an unrelated question though and this may not even be the right place to ask, BUT how do I have two different copies of the same game that are each bootable on their own but both use the same save file. For example, the game Fortune Street. Somebody made a custom board editor for that game and for me I use Wiiscrubber to inject custom boards into the original iso file (replacing already existing boards) for use. So what I want to have is the original game unaltered that I can play and then an altered version with custom boards I can play, both sharing the same save file. Is there some way I can do this?
I have an unrelated question though and this may not even be the right place to ask, BUT how do I have two different copies of the same game that are each bootable on their own but both use the same save file. For example, the game Fortune Street. Somebody made a custom board editor for that game and for me I use Wiiscrubber to inject custom boards into the original iso file (replacing already existing boards) for use. So what I want to have is the original game unaltered that I can play and then an altered version with custom boards I can play, both sharing the same save file. Is there some way I can do this?