SMN?01:
codeliststart = 80570000
codelistend = 80580000
@[member='Cyan']
What is the workaround in usbl gx to get the kirby return to dreamland working properly?
Same setup as you,@[member='Cyan']
What is the workaround in usbl gx to get the kirby return to dreamland working properly?
what problem do you have , it plays fine here on usb loader gx 3.0 , d2x56 v9rev49, if it locks up after you press 2 , you can launch it with base 57 instead should work.
I don't have this game, but if I remember correctly, you need a game from the same region of your console (as you can't apply any patch due to MetaFortress Anti Piracy protection).
So, set everything by default:
Video mode: console default
language: console default
no Ocarina
no widescreen force
no return to (not sure, but I guess you need to disabled it too).
etc.
Is there a list out there of games working and not working with emu nand? So far I have found New Super Mario Bros and Little Kings Story hang after controller display unless you disable emu nand. Thanks!