Hacking 3DS Homebrew Channel!

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Sorry, Its just that to be honest rayman3d looked like it wasnt even running natively.


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plasma, if that is true with 3DS mode as well then I understand that he has to hack it "hardwarewise" and "softwarewise". Finding a way through the Hardware to learn about the Software and to an extent that the CPU no longer sees code that blocks booting strings?
having built a ram read/writer, now is a task of finding a (key to unlock) -exploit-??
having a ram read/writer= its a nice step
(I have no IDEA of what im saying LOL!!! BEWAREZ!!
Stop posting if you don't know what you're saying.
 
Sorry, Its just that to be honest rayman3d looked like it wasnt even running natively.


---------

plasma, if that is true with 3DS mode as well then I understand that he has to hack it "hardwarewise" and "softwarewise". Finding a way through the Hardware to learn about the Software and to an extent that the CPU no longer sees code that blocks booting strings?
having built a ram read/writer, now is a task of finding a (key to unlock) -exploit-??
having a ram read/writer= its a nice step
(I have no IDEA of what im saying LOL!!! BEWAREZ!!

In laymans terms, yes, to a degree. He has more physical access than anyone else at this point, so he's got the biggest step ahead in the game. Now that he has access to the RAM, which still may not even be enough, not only does neimod have to know how to access it, but also what to do with it. This is, frankly, the tip of the iceberg. And even if he does figure something out with HIS setup, it doesn't necessarily mean that it would be one we as a community could reproduce without invasive hardware like he has constructed.

Keep in mind I am by no means an expert in this. I know just some simple conceptual stuff, but nothing that could be put into practice.
 
Nintendo 3DS (in game/making an MII),(saving to the SDCard) seeing how things are in the ram reader. :)
Taking pictures. Saving to the SDcard.

I wonder if this ram reader/writer outputs the code in C or machine code. Assuming that is like that. CPU understands C right?

This is seriously going to make me start using again my "electronics learning lab" from RadioShack.

Ima buy a JXD console just to hack it......
 
It outputs binary (and thus decimal, hex, or ascii, depending on the situation), because that's the contents of RAM.

You think this is deeper than it is. Don't get worked up.

EDIT: Typo. No it does not output Anaglyph Segmented Calculations Cutout Interleaved.
 
He didn't modify what's on the NAND, right?
Correct. Although he possibly could, as he most likely was able to dump his own DSi keys (like how on wii when you have your console's keys.bin you can modify a NAND.bin), but he'd only be able to install properly signed contents as the DSi has proper signature checks, not just during installation like the Wii
 
It's always amusing to see a piracy argument break out. You're always going to have people who spend all their money on videogames and those who can barely pay their rent. People living in countries where a game costs 5% of your paycheck, and countries where it costs 500%. Now about that neimod...
If people can't afford games, then how the hell did they afford a DS/DSi/3DS, and a computer to download roms from? This is why I think piracy is stupid. If you can afford a DS or DSi or 3DS, and you can afford a computer, and you can afford an internet connection, then you can afford to actually buy your damn games.


for you, it may be like: buy a console and 5-10 games with it
for us it's the same price as those things together but without the games
would you even consider buying that console if that was the case?
my pal as a 3d engineer at a good company with good payment and quite a lot of experience earns about 30% less then a friend of mine over the states[moving there soon] who just started out as a cashier in a part-time job
in addition to all the shops here charging 25% extra and not being able to buy ANY used copies from them
your case is closed

besides, this is about "homebrew channel" altought the title of the topic is quite misleading
i don't know why any of the discussion is on-going, everything that could be discussed was mentioned already
it's real, it's just a ram edit, neimond is working on it, no publicly usable hack still
i have the 3ds since day one, i haven't really played any retail games apart from 3dsware and ambassador games on it and i'm still patient and actually glad to see nintendo has put up a good fight without handicapping all consumers
 
It's always amusing to see a piracy argument break out.
If people can't afford games, then how the hell did they afford a DS/DSi/3DS, and a computer to download roms from?
When it takes you a year or so to pay off the console, in the mean time while you don't have money for games because you're making payments (and the price is higher because of import taxes and shipping costs that are included) the guy (who does have a computer) who's selling the games on the street for equivalent of two bucks a pop looks REALLY tempting.

Edit : I really shouldn't fuel the piracy conversation but it's also REALLY tempting.
 
I have a question regarding the channel. Is there a way to increment the picture quality in the game engines and even the menu OS? for example,
Texture Quality=100%
Texture Detail= 100%
3D Model Detail 100%
 
I have a question regarding the channel. Is there a way to increment the picture quality in the game engines and even the menu OS? for example,
Texture Quality=100%
Texture Detail= 100%
3D Model Detail 100%
-.-
3DS games are not like PC games, where you can adjust a bunch of graphical parameters.

Also, the homebrew channel is probably just modified text on a banner -- it has nothing to do with an actual channel existing.
And in the unlikely (.00001%)event that one does exist -- it certainly wouldn't add those options to 3DS games. (0%)

I think a hack is coming within a year, but until then, chill with the goofy questions, lol.
 
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I have a question regarding the channel. Is there a way to increment the picture quality in the game engines and even the menu OS? for example,
Texture Quality=100%
Texture Detail= 100%
3D Model Detail 100%
Seriously, if you have no idea what you're talking about stop posting.
 
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Sorry, Its just that to be honest rayman3d looked like it wasnt even running natively.


---------

plasma, if that is true with 3DS mode as well then I understand that he has to hack it "hardwarewise" and "softwarewise". Finding a way through the Hardware to learn about the Software and to an extent that the CPU no longer sees code that blocks booting strings?
having built a ram read/writer, now is a task of finding a (key to unlock) -exploit-??
having a ram read/writer= its a nice step
(I have no IDEA of what im saying LOL!!! BEWAREZ!!
Stop posting if you don't know what you're saying.
Please grace us with your never ending knowledge oh great one!


I have a question regarding the channel. Is there a way to increment the picture quality in the game engines and even the menu OS? for example,
Texture Quality=100%
Texture Detail= 100%
3D Model Detail 100%
Seriously, if you have no idea what you're talking about stop posting.

Yes we need more post on what to post about the actual topic! Come on!
 
Sorry, Its just that to be honest rayman3d looked like it wasnt even running natively.


---------

plasma, if that is true with 3DS mode as well then I understand that he has to hack it "hardwarewise" and "softwarewise". Finding a way through the Hardware to learn about the Software and to an extent that the CPU no longer sees code that blocks booting strings?
having built a ram read/writer, now is a task of finding a (key to unlock) -exploit-??
having a ram read/writer= its a nice step
(I have no IDEA of what im saying LOL!!! BEWAREZ!!
Stop posting if you don't know what you're saying.
Please grace us with your never ending knowledge oh great one!


I have a question regarding the channel. Is there a way to increment the picture quality in the game engines and even the menu OS? for example,
Texture Quality=100%
Texture Detail= 100%
3D Model Detail 100%
Seriously, if you have no idea what you're talking about stop posting.

Yes we need more post on what to post about the actual topic! Come on!
Lol trying to hard.

I sure know I wouldn't want someone posting almost completely false information and pretending to be knowledgeable in thread about 3DS hacking, the number 1 place where the current idiots of the Temp are located.

No where did I say I knew every single thing, I simply told him that he shouldn't go around throwing terms out as if he knew what he was talking about when really he doesn't. And yes, I had to post twice because he continued to do so after I told him once.
 
I'm not sure if this is the right thread, but could the savedongle be used to make an exploit? I know it sounds like a very n00by question, but...
 
I'm not sure if this is the right thread, but could the savedongle be used to make an exploit? I know it sounds like a very n00by question, but...

Maybe.

(Im an optimist, unlike some people)
All the Save Dongle does is extract and insert save files, we've already tried editing save files which we found did not work. So the Save Dongle couldn't lead to any exploit or anything.
 
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I'm not sure if this is the right thread, but could the savedongle be used to make an exploit? I know it sounds like a very n00by question, but...

Maybe.

(Im an optimist, unlike some people)
All the Save Dongle does is extract and insert save files, we've already tried editing save files which we found did not work. So the Save Dongle couldn't lead to any exploit or anything.

In all fairness modified save files did not work due to checksums. It's not a problem with the Save Dongle.

When someone figures out how the (last 6*?) checksums/hashes are made it will be possible to use the Save Dongle to test for save file-based exploits. Nothing "direct" will come from the Save Dongle but it could enable users to search for exploits when the (again, last 6*?) checksums/hashes are found. I don't think we know exactly if there are 6* checksums/hashes left to figure out what's being checksummed before save file modifying will work as there may be something missed thus far, but we do know there are at least 6* more checksums/hashes so far.

* = 5 hashes, 1 checksum

edit- Chart from 3DBrew: (Red border means it is not known how to generate yet)

Sfimg_drawing.png
 
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Reactions: 1 person
I'm not sure if this is the right thread, but could the savedongle be used to make an exploit? I know it sounds like a very n00by question, but...

Maybe.

(Im an optimist, unlike some people)
All the Save Dongle does is extract and insert save files, we've already tried editing save files which we found did not work. So the Save Dongle couldn't lead to any exploit or anything.

In all fairness modified save files did not work due to checksums. It's not a problem with the Save Dongle.

When someone figures out how the (last 6*?) checksums/hashes are made it will be possible to use the Save Dongle to test for save file-based exploits. Nothing "direct" will come from the Save Dongle but it could enable users to search for exploits when the (again, last 6*?) checksums/hashes are found. I don't think we know exactly if there are 6* checksums/hashes left to figure out what's being checksummed before save file modifying will work as there may be something missed thus far, but we do know there are at least 6* more checksums/hashes so far.

* = 5 hashes, 1 checksum
Well sure, but after the Wii incident you would think Nintendo would have thought far enough ahead to prevent something like that haha. But I suppose you're right, we won't know until it happens. However, in my opinion, I don't think it'll be a save exploit that'll end up opening the 3DS :P
 

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