Zelda series keeping motion controls

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It's not gonna be used again. I mean there is never gonna be any other Wii Zelda title and of course, the WiiU is gonna uses tablet, which doesn't involve motion controls.

As for the portable ones, they won't use motion controls. I mean at least Nintendo let you disable the gyro system in their games like Ocarina of Time, Star fox and others. Thank god for that, it's crap.

The problem with SS here is having to center the pointer everytime it isn't centered anymore. Nintendo, you could have at least made it so the thing is ALWAYS in the center by using the IR sensor or I don't know, making a better use of motion plus. I mean it's their own devices and they do worse than third party companies.

Also, the shipyard train car mini-game, somehow controls were unresponsive for me. When I tilt right to turn right, it obviously decide to try and turn left like a ***.

Nintendo should stop using motion controls. In fact everyone should. The future of videogames isn't motion controls, it's not anything else either. It needs to stay forever with a normal controller. If I wanted to do all those motions, I'd do the real thing, not play video games.
 
It's not gonna be used again. I mean there is never gonna be any other Wii Zelda title and of course, the WiiU is gonna uses tablet, which doesn't involve motion controls.

As for the portable ones, they won't use motion controls. I mean at least Nintendo let you disable the gyro system in their games like Ocarina of Time, Star fox and others. Thank god for that, it's crap.

The problem with SS here is having to center the pointer everytime it isn't centered anymore. Nintendo, you could have at least made it so the thing is ALWAYS in the center by using the IR sensor or I don't know, making a better use of motion plus. I mean it's their own devices and they do worse than third party companies.

Also, the shipyard train car mini-game, somehow controls were unresponsive for me. When I tilt right to turn right, it obviously decide to try and turn left like a ***.

Nintendo should stop using motion controls. In fact everyone should. The future of videogames isn't motion controls, it's not anything else either. It needs to stay forever with a normal controller. If I wanted to do all those motions, I'd do the real thing, not play video games.
For some reason I can only read what you say in a burly Russian voice.
 
Nintendo should stop using motion controls. In fact everyone should. The future of videogames isn't motion controls, it's not anything else either. It needs to stay forever with a normal controller. If I wanted to do all those motions, I'd do the real thing, not play video games.
I'd love to see you go and risk your life to save Hyrule in real life.
Not counting you'd be arrested for having a sword on you in public.
 
Have you ever played the DS games? That's why.
In general? Yes, some games had you control the game with the touchscreen while view the game and actions on the top screen.

If you mean zelda then yes, but there is nothing stopping them from making a zelda game where you control the game with the touchscreen while view the game and actions on the top screen.
Nintendo should stop using motion controls. In fact everyone should. The future of videogames isn't motion controls, it's not anything else either. It needs to stay forever with a normal controller. If I wanted to do all those motions, I'd do the real thing, not play video games.
I'd love to see you go and risk your life to save Hyrule in real life.
Not counting you'd be arrested for having a sword on you in public.
How did you end up having my name in that quote...
 
If you mean zelda then yes, but there is nothing stopping them from making a zelda game where you control the game with the touchscreen while view the game and actions on the top screen.

I meant in Zelda, not in DS games in general.

Having the controls on the touch screen and the action on the bottom for a game entirely touch screen controlled would be terrible.
 
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SS had everything pretty damn well; a little bit of refinement (such as analog control for diving or flying, etc) would make the series even better. Adding more enemies, especially from previous games, would also greatly enhance the games' fun factor.
 
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There's shooting yourself in the foot, and then there's blowing it right off with a cannon.

And if I remember correctly, the Wii U controller doesn't have motion controls, so what kind of message does that send?
 
I hate when I get into these discussion all late so I'll say my peace.

I love how the DS Zelda plays and I love how Skyward Swords plays....They've done well with those titles and though I will miss the old school button style of play, in this case, change is good. I am excited to see the change pace Zelda takes.....and even if the new Zelda on the 3DS plays like OOT:3D I'm fine with that....All I am saying is Nintendo has never really failed with a Zelda, no matter the drastic change some games have taken so I trust and heavy change that Nintendo makes to be good.....SO for all you nay sayers....its not that big a deal. Apparently if they are keeping the games a certain way they must be working.
 
R.I.P zelda
Oh, brother...
There's shooting yourself in the foot, and then there's blowing it right off with a cannon.

And if I remember correctly, the Wii U controller doesn't have motion controls, so what kind of message does that send?
:huh:

Controller:
  • Built-in 3-axis accelerometer and 3-axis gyroscope
  • Speakers and Microphone
  • Front-facing camera
  • IR Sensor strip
  • 6.2 inch (15.7 cm) 854×480 FWVGA 16:9 resistive touchscreen
  • Two Circle Pads and one D-pad
  • Stylus
  • Select, Start, Home and Power buttons
  • A/B/X/Y face buttons, L/R bumper buttons and ZL/ZR trigger buttons
  • Controller sync button
  • Bluetooth

From wiki

I hate when I get into these discussion all late so I'll say my peace.

I love how the DS Zelda plays and I love how Skyward Swords plays....They've done well with those titles and though I will miss the old school button style of play, in this case, change is good. I am excited to see the change pace Zelda takes.....and even if the new Zelda on the 3DS plays like OOT:3D I'm fine with that....All I am saying is Nintendo has never really failed with a Zelda, no matter the drastic change some games have taken so I trust and heavy change that Nintendo makes to be good.....SO for all you nay sayers....its not that big a deal. Apparently if they are keeping the games a certain way they must be working.
Yeah, I like the fact that they give us different ways to play. Never really been disappointed.
I don't really get the hate of playing games with different controls.
 
Okay, so you can tilt the controller around like the Sixaxis; the controls would still be mostly based around using the buttons than the gestures.

It still undermines his point about buttons being "a thing of the past."
 
all nintendo care about these days is putting more and more stupid gimmicks in their games instead of concentrating on making the game fun like in the old days. their losing their magic.
 
all nintendo care about these days is putting more and more stupid gimmicks in their games instead of concentrating on making the game fun like in the old days. their losing their magic.


i saw no gimmick on skyward sword all i saw were solid motion controllers
 
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I don't like zelda games that make link right handed... He used to be left handed, they only made him right handed for the wii games, it's stupid... Link was unique cuz he was a left handed swordsman, that's not very common in games.
 

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