Vita memory cards required for DLC, some games

Guild McCommunist

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Some games must have a memory card to play and have DLC.

According to Kotaku Japan, six of the Japanese launch titles for the Vita will require a memory card: Uncharted: Golden Abyss, Disgaea 3, @Field, Hot Shots Golf 6, Monster Raider, and Dream Club Zero Portable. By required, it means absolutely required; the games won't even boot if you don't have a memory card.

On the flip side, the remainder of the launch titles won't require memory cards, meaning all data will be saved directly to the game cards. Sony, however, has revealed that games that save directly to the game card won't support DLC. Whether this means that games that don't require a memory card can save to a memory card and thus get DLC is still up in the air. On the list of games that don't require memory cards is Asphalt: Injection, Ultimate Marvel vs. Capcom 3, F1 2011, Dynasty Warriors Musou Next, Shin Kamaitachi no Yoru, Dark Quest, Shinobodo 2, Power Smash 3, BlazBlue Continuum Shift Extend, The Michael Jackson Experience, Mah-Jong Fight Club, Let's Try Bass Fishing: Fish On Next, and Lord of Apocalypse.

Sony announced the new proprietary storage media, which has prices ranging from ¥2,200/$29/£18 (for a 4GB card) to ¥9,500/$125/£78 (for a 32GB card). Compared to Sony's latest medium used for PSP Go additional storage, the Memory Stick Micro, a 32GB card is approximately $40, while a Memory Stick Pro Duo (the original PSP proprietary medium) is approximately $130 for a 32GB card (Sony brand). It should be noted though that these prices are only conversions of the Japanese yen pricing and not announced prices for Europe and the United States.

A few non-memory card details were also revealed. The Vita won't support video-out, but will support Remote Play for music and videos.

PSP games can also be visually upgraded through bilinear filtering. This option can also be turned on or off.

The list of pre-built in apps at launch are Welcome Park (essentially a tutorial), Party (group chatting), Photo & Camera, Music, Video, Near (which allows Vita users to connect to other nearby Vita users), Browser, Group Messaging, Friend, Trophy, PS Store, Remote Play, Content Management and Settings.

The Vita will also automatically search for a WiFi spot to connect to. If it can't connect, it'll switch to 3G (if you have a 3G system, obviously). If a new WiFi spot becomes present, however, the Vita will not automatically try to connect to it.

The Vita web browser will also support Java and HTML5 at launch, but not Flash. There will also apparently be no Game Archives (meaning PSOne Classics and PC Engine/TurboGrafx games) at launch as well, but these will apparently be added later on.

Sony is also looking into a way for PSP owners to transfer their save data to the Vita. Rumors of vouchers for current PSP game owners to receive a discount off Playstation Store versions of their PSP games are also in the air.

There will also be an officially Portable Charger by Sony, which reportedly doubles the battery life on the Vita.

Music and images will have to be transferred via linking your Vita to your computer, since there is no Memory Stick or SD card slots and the new proprietary media isn't supported on any PCs (as far as I know).



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Source #1, Source #2, and Source #3
 

AceWarhead

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Those memory cards are pretty expensive... even if its only a conversion.
Why don't they just use a SD or something that is widely used and cheap?
 

Clydefrosch

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really weird, how come they cant get dlc and saving a game on the card itself together?
makes you wonder why they even give the option to not require a memory card.


about the why use another own memory card,
its easy, when you go and dont make any profits on your psp vita sales alone, you start to think about alternatives. so you go and invent a special memory card that costs a few dollars extra and tell them, yeah, your vita is only 250$
but you require another piece of equipment thats about 20-40$ to make it work
that way, you dont loose quite as much money with each sold vita.
its sadly similar to the way they make money with game controllers. i mean... seriously, from the money i paid for additional controllers, up to this point, i could easily buy myself a ps3...
 

Guild McCommunist

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That last part is bad... when I put my phone on Wi-fi, it does the same. Also, since it is constantly looking for hot spots, it kills the battery.

I'm sure you can turn WiFi off entirely on the Vita and if you're using 3G, it won't constantly search for WiFi spots, it'll give up searching for a WiFi spot if it fails the first time.

guys what should i buy ? a psvita or a 32gb card?...joke...damm the card is expensive ..i am not getting one anyway...waiting for wii u


I seriously doubt anyone will need a 32GB card unless they're going all digital with their Vita.
 

jimmyemunoz

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Sadly, CyldeFrosch is right. This is business and Sony's move was to be expected. I do hope Sandisk replies to the SOS. I do believe regardless, of Sandisk or not, that the PS Vita will be worth it in the end. I'm not crossing my fingers :ha:
 

Guild McCommunist

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I don't think the Vita will deliver DLC that hits more then a gig of data.

I think it'll be much more expansive than the PSP DLC was (which was basically just costumes and models and other junk like that). Odds are it'll be somewhat close to PS3 DLC in terms of content. Well, at least I'd hope.
 

DinohScene

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I don't think the Vita will deliver DLC that hits more then a gig of data.

I think it'll be much more expansive than the PSP DLC was (which was basically just costumes and models and other junk like that). Odds are it'll be somewhat close to PS3 DLC in terms of content. Well, at least I'd hope.

Thats true.
But DLC that is more then 1000 MB fat on a small device?

I have no idea how big PS3 DLC is but most 360 DLC isn't even 1 GB fat.
 

Guild McCommunist

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I found some additional details. Quick summary:
  • Following rumors, no Game Archives on launch. It will be added later, however.
  • Web browser supports Java and HTML5 on launch, and Flash will apparently be added later.
  • The Sony Portable Charger doubles the battery life of the Vita. I still think it's them shooting themselves in the foot, but whatever.
  • All music/images/etc will have to be transferred to the Vita via a direct link to the PC.
 

Hop2089

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I found some additional details. Quick summary:
  • Following rumors, no Game Archives on launch. It will be added later, however.
  • Web browser supports Java and HTML5 on launch, and Flash will apparently be added later.
  • The Sony Portable Charger doubles the battery life of the Vita. I still think it's them shooting themselves in the foot, but whatever.
  • All music/images/etc will have to be transferred to the Vita via a direct link to the PC.

By the time I get the one on US launch Game archives will be there, sucks for the early adopters though.
 

qlum

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The fact that it requires a memory card on its own isn't really a problem what is a problem however is the fact that the vita only works with over priced sony memory cards. Unlike with memory stick pro duo you cant use an adapter with micro sd.
 

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