So, at this point, having multiple nands with different VC/WiiWare loaded on each is the only possible way to run postloader2 with >47 SM channels?
For right now, I'm just looking for the best solution to be able to utilize my USB drive to store the multiple VC/WiiWare (more than the 48 channel limitation) and Wii games I have.
Based on the software available right now, what is the best set up to support that need.
I had thought postloader2 would do the job, but it seems like this channel limitation thing is going to (for now) rule it out as an option.
I'm going to check out that link about the scooby method and replacing the whole menu, but any help with getting me set up to be able to use this USB drive would be appreciated. I've gotten to the point of UNEEK+DI loading postloader2, but I'm stuck re: what to do next so I can access all the VC/WiiWare games.
TIA (again) to anyone who can help.
ADD: In the scooby post linked by stfour for the SM replacement option (
this thread) stfour mentions that " if gartimus is using uneek, usb hdd is obviously not visible." Does that mean that when you're using postloader2 in the UNEEK+DI environment, it's unable to see the USB drive? Is this a temporary thing? I was under the impression that the Readmii encouraged that option (UNEEK+DI+postloader2) as the best setup.
God this is getting confusing.