Homebrew Official Retroarch WiiU (wip.)

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Hello everyone,

I'm new to GBAtemp, so apologies if I do anything wrong.

I'm posting here because I don't know what I can do about this issue.

I've been playing RetroArch on my Wii U (I really enjoy earning RetroAchievements), but I've run into a problem with the **Final Burn Neo** core.

The version available for Tiramisu on the Libretro Buildbot for Wii U comes with RetroArch 1.18.0, while the latest version is 1.22.2

This affects Hardcore achievements, because if the RA isn't on a recent enough version, RetroAchievements won't recognize them as Hardcore.

I know Aroma version on RA have FB Neo with the update version, so I know it's possible.

Is there any way to update it for Tiramisu? If so, how would I go about doing it?

Would I need to compile a newer version of RetroArch or FB Neo myself?

I've been trying to figure this out for quite a while, but I haven't been able to find a solution.

I'd really appreciate any advice or guidance on this.
Thanks in advance!
 

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Is PS1 basically unplayable? I tried running FF7 but the intro fmv lagged and stuttered so much. tried a bunch of settings too, with bioses installed
PS1 should be playable. I can run FF7 on my Wii and on my New 3DS XL. There was a time when WiiStation on vWii was a better, more stable option than anything native for Wii U, but the Retroarch Aroma build of the PS1 emulator should be able to handle FF7 now.
 
PS1 should be playable. I can run FF7 on my Wii and on my New 3DS XL. There was a time when WiiStation on vWii was a better, more stable option than anything native for Wii U, but the Retroarch Aroma build of the PS1 emulator should be able to handle FF7 now.
Edit: it was cause I wasnt using .chd files. Sadly I cannot use RetroAchievements with the chd files using this core.

Hopefully we can get Swanstation or something
 
Last edited by Rasmus0026,

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