Pokopia gets compared to Animal Crossing because they're both Nintendo.
Dragon Quest Builders isn't a cozy game, it has survival aspects. I don't see any of that in Pokopia.
The timing for this reveal is suspiciously close to Pokopia. Nintendo aren't gonna be happy. Screw them, there's nothing they can do. They don't own farming sims.
Reasons I'm calling it a DQBuilders
spin-off is because:
- Koei Tecmo are the developers. They made DQBuilders.
- It very likely run the same engine. The visuals alone have the DQBuilders vibe (Although with a cute Pokemon twist, I'll admit I'm fond of the aesthetic.)
- Mechanics from DQBuilders get shown in the trailer, notably the "Idea" mechanic, where Ditto learns skill, is presented in a way very similar to how the player character learns recipes in DQBuilders. You can also see how when grass is added, the whole patch gets a little visual effect, likely indicating a system similar to the structure recognition in DQBuilders.
The trailer showed farming so I suppose at least the hunger system might exist in Pokopia.
Not sure about combat and the deep village building mechanics though, as buildings are pre-built in this.
So, overall, Pokopia is a "DQBuilders-Lite".
First game of the like was a DOS rpg game with hentai on the side:
http://www.hardcoregaming101.net/cosmic-soldier/
Thanks, saw it and wasn't entire sure so I mentioned the better known one. That's a nice bit of trivia.
Looking into it more, it's pretty cool to see it used a dialogue system for recruiting akin to Megami Tensei, back in '85.