I saw it and got it, the problem now is with Zelda I and II on the NES which are in opening.bnrIn dolphin emulator you can see at the internal files and see what is there, maybe the roms are compressed in lzh8 format (there are decompressors for that).
That's not the rom, opening.bnr is the game's animation banner (when you click on a channel in the Wii menu it shows an animation with background music, that's the opening.bnr). The rom must be somewhere else.
I don't have the iso of the game but if you could take a screenshot of the game files folder it might help you find out where the rom is located.
Tienes que convertir esos tgc archivos a gcm con un programa llamado tgctogcm.exe. Luego abra el gcm con gctool y debería ver las roms en su formato normal.
I'm not doubting it, what I'm saying is that the rom is inside BNRThe roms are compressed in tgc format but it must be converted to gcm so that the complete rom of the game can be extracted.
I've already explained to you what to do, if you doubt what I am telling you so I have nothing more to say.
Good luck!
It turns out that the program doesn't recognize anything other than opening.bnr, the program I used was the one I read on Github and it recognizes other files within GCMDude I told you that bnr is part of the console file system, I don't understand why you insist on that. The roms are the TGC files which you have to use the tgctogcm program to convert them to that format so you can extract the entire roms.
The files apploader, boot, main.dol, etc are files belonging to the console system, you will not find anything interesting there.
What tool can I use to decode the DOL and then replace the ROM?The ROM files are just embedded in the main DOL for those NES emulators, you might think they're in the BNR but they aren't since those lie at a specific spot and are a specific size.