My Dithering setting saving fix was merged officially:
https://github.com/Jokippo/WiiSXRX_2022240p/commit/4015b22ddeef11f5cd490f1a52c2acae6e5a37de (on Jokippo's mod repo)
https://github.com/xjsxjs197/WiiSXRX_2022/commit/31a847bf5070c9c5c0c9922d0c338569ba93bdb8 (on xjsxjs197's repo)
Now, when a new WiiStation version is released after this commit, you're able to save the Dithering setting correctly, and the emulator will load your last saved Dithering setting the next time the emu starts.
This means: if you select Dithering as "Always" and you save the settings, next time the emulator will load your saved settings for Dithering and will choose "Always" because you saved the Dithering setting as "Always".
Cool, no?
Oh, and you can also edit the
settingsRX2022.cfg file manually for change the dithering, too.
The valid values for Dithering setting (
Dithering = ) are:
- 0 = no dithering (None)
- 1 = default setting (Default); by default, WiiStation doesn't enable dithering (performance reasons)
- 2 = always use dithering (Always)
So, for enable Dithering, you'll need to change the setting Dithering to 2 (
Dithering = 2)
The emulator since forever had rendered the games in the highest resolution possible by the Wii console (640x480 i think...)
- Texture filtering (Bilinear, ...)
@Jokippo already added those filters to WiiStation in his mod (
bilinear, trap, deflicker filters).
okay okay I seem new to wiiflow hahahaha. I did not realize that you can do through the "arguments" line in the new plugin to select the games that should be launched automatically with the interlazed option activated: tobal 2, ergheiz, tekken 3... logically we must create another plugin and in that line include this: arguments={device}:/{path}|{name}|Interlaced = 1
When launching the game, the game automatically comes out with the interlaced option activated. and the other games run automatically without the interlaced option activated.
@0arsoluto
Now not just Interlaced mode, haha. Since
i fixed Dithering setting saving, you can also use the argument
Dithering = 2 for force enabling Dithering, for some PS1 games. (
Silent Hill, I'm looking at you!)
An example of arguments for boot a PS1 game on WiiFlow
but with Dithering forced-enabled:
arguments={device}:/{path}|{name}|Dithering = 2
We also must make a new plugin with these arguments for games which require Dithering for work correctly? Lol.
(btw, we still need to wait for a new release of WiiStation that include my new fix)