Hacking Hardware Picofly - a HWFLY switch modchip

tiger111

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guys why rp 2040 .......usb and both reset buttons are removed while installing it in switch i mean why its mandatory ?? any reason ??
 

rehius

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guys why rp 2040 .......usb and both reset buttons are removed while installing it in switch i mean why its mandatory ?? any reason ??
without USB & buttons it nicely fits without cutting the metal casing

I was able to fit the whole rp2040, but even with cutting I got a small dent in the case, it's pretty thick + there is no much space
 

tiger111

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without USB & buttons it nicely fits without cutting the metal casing

I was able to fit the whole rp2040, but even with cutting I got a small dent in the case, it's pretty thick + there is no much space
ok got it thanks buddy
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Chip thickness. So that lid can close.
thanks a lot buddy
 

rv03

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hello, if I have the flex cables of the hwfly for the V2, Lite or Oled, should I still solder "irfsh8342" and the resistors? thanks for the great job btw
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hello, if I have the flex cables of the hwfly for the V2, Lite or Oled, should I still solder "irfsh8342" and the resistors? Thanks for the great job
how to fix ps
hello, if I have the flex cables of the hwfly for the V2, Lite or Oled, should I still solder "irfsh8342" and the resistors? thanks for the great job btw
Post automatically merged:


hello, if I have the flex cables of the hwfly for the V2, Lite or Oled, should I still solder "irfsh8342" and the resistors? Thanks for the great job
how to fix pkg1 decryption failed/ switch v2 pikofly
 

Kyle46791

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Hey guys, long time lurker first time poster. Finally did the mod, it glitches and boots Hekate fine. Using 51ohm resistors because I read somewhere that Toshiba eMMC's prefer a higher resistance. I ran the picofly unlocker payload and all that and it said it flashed successfully.

Anyways, I get this error anytime I try to boot Stock or EmuMMC. I'm also seeing that my secure boot key is all F's and my Cal0 is corrut.
 

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RadioNinety

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hey, I work on this in my free time, and this $3 shit (with mismatching 3.3v/1.8v voltage levels!!) already outperforms hardware fast FPGAs thx to algorithms.

hwfly doesn't work with SanDisk at all, and with this fix, Toshiba should be fine

gimme some time, the todo list for 2.6 is

- fix HOS auto-off code
- software update support
- remove encryption
- faster PIO sniff
- rework OFW-related things
Using logic level shifter or something?
 
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!