Hacking SWITCH NOOB PARADISE - Ask questions here

Draxzelex

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Hello, i have a problem with Digimon World Next Order, i'm trying to play it but it says "an error ocurred, returning to home".
I have erista switch on 15.0.1 with Atmosphere last version 1.5.0 pre-realease, the update fusee, hekate_ctcaer_6.0.2 and Nyx_1.5.2 and sigpatches compatible with the last version of atmos.
At the begining i had the problem with the game but it was because i was on switch v14, then i deleted the game, update my console with all atmos and so on and got fatal error with atmosphere, i had to delete the folder contents to solved it, i installed the game again with awoo via lan as always but the game still not working.
I have try Pokemon violet and this still working.

Any clue to solved it? It's the only game i can't play :sad::cry:.
Thanks!
Try the advice found in this thread.
Can i setup a modchipped switch using the "official" NH guide for unpatched v1s as base? Ofc skipping the unpatched related parts, like injecting a payload
I suppose you can. It does help in finding the files needed to use CFW and homebrew. Keep in mind not all hacks work on all consoles. For example, Mariko units cannot utilize reboot to payload.
is it worth modding a switch? and if so, what are the risks associated with it?
It depends who you ask. Worth is subjective and while some people focus on the positives. others will look at the negatives. Objectively speaking, there are a plethora of things you can only do with a modded Switch and the worst case scenario is that you are banned. However even in the worst scenario, there are ways to emulate online multiplayer such as LAN play or Xlink Kai so being banned isn't the end of the world. Couple that with the fact that hackable consoles, even banned, sell for far more than MSRP than consoles that require a modchip to be hacked and you will understand that many people are interested in hacking their device.

The most obvious risk was already stated to be being banned however there are ways to avoid a ban even with a modded Switch. The only other risk is the potential to brick the device. But as long as you create a dump of the eMMC (and BOOT0/1), you can always recover from a brick. Outside of that, there aren't really any other risks associated with hacking a Nintendo Switch. Of course, all of this only applies if your console isn't patched. If it is, then you will need solder a modchip inside which opens a whole other can of worms.
 
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xsdfr

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It depends who you ask. Worth is subjective and while some people focus on the positives. others will look at the negatives. Objectively speaking, there are a plethora of things you can only do with a modded Switch and the worst case scenario is that you are banned. However even in the worst scenario, there are ways to emulate online multiplayer such as LAN play or Xlink Kai so being banned isn't the end of the world. Couple that with the fact that hackable consoles, even banned, sell for far more than MSRP than consoles that require a modchip to be hacked and you will understand that many people are interested in hacking their device.

The most obvious risk was already stated to be being banned however there are ways to avoid a ban even with a modded Switch. The only other risk is the potential to brick the device. But as long as you create a dump of the eMMC (and BOOT0/1), you can always recover from a brick. Outside of that, there aren't really any other risks associated with hacking a Nintendo Switch. Of course, all of this only applies if your console isn't patched. If it is, then you will need solder a modchip inside which opens a whole other can of worms.
thanks. i own an (afaik) unpatched switch so softmodding is a possibility for me. also, does using emuMMC remove the risk of being banned?
 

Veralyn

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Hello,

I have just installed CFW on a V1 Switch (firmware 16.0.0) and I followed the https://switch.homebrew.guide/ guide.

I can boot into the hetake bootloader and created a emumcc (emunand?) but when I try to boot CFW (sys or emu) I get the following error:

Error Code: 2001-0123 (0xf601)
Program: 420000000007e51A
Firmwae: 16.0.0.0 (Atmosphere 1.5.0-master-356d89244)

I have not installed or modified anything else yet its still "fresh".
Can anyone please assist me on what causes this and how I can fix this?

Edit: I have fixed this.
Tesla Overlay seems to make it crash. I have removed it from the contents folder.
 
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Mashtyx

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Yellow screen :(

Hello everyone, I hope you can help me.
I updated my Switch today, and in the course of doing so I immediately updated atmo and hetake. Then it started: I got the yellow screen when booting. After unsuccessfully searching for the problem, I finally took everything off the card (but saved everything anyway, just to be on the safe side) and completely rebooted. Everything is fresh, but I still get the yellow screen when booting. I have also tried to boot via fusee, but there I get the error that package 1 cannot be identified. I've done this a few times, but I'm still a bit of a noob and I'm running out of ideas. Any advice would be helpful! Thx!
 

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Hello,

I have just installed CFW on a V1 Switch (firmware 16.0.0) and I followed the https://switch.homebrew.guide/ guide.

I can boot into the hetake bootloader and created a emumcc (emunand?) but when I try to boot CFW (sys or emu) I get the following error:

Error Code: 2001-0123 (0xf601)
Program: 420000000007e51A
Firmwae: 16.0.0.0 (Atmosphere 1.5.0-master-356d89244)

I have not installed or modified anything else yet its still "fresh".
Can anyone please assist me on what causes this and how I can fix this?
exactly my problem. that is the Fatal Error i get
 

miniadri

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Try the advice found in this thread.

I suppose you can. It does help in finding the files needed to use CFW and homebrew. Keep in mind not all hacks work on all consoles. For example, Mariko units cannot utilize reboot to payload.

It depends who you ask. Worth is subjective and while some people focus on the positives. others will look at the negatives. Objectively speaking, there are a plethora of things you can only do with a modded Switch and the worst case scenario is that you are banned. However even in the worst scenario, there are ways to emulate online multiplayer such as LAN play or Xlink Kai so being banned isn't the end of the world. Couple that with the fact that hackable consoles, even banned, sell for far more than MSRP than consoles that require a modchip to be hacked and you will understand that many people are interested in hacking their device.

The most obvious risk was already stated to be being banned however there are ways to avoid a ban even with a modded Switch. The only other risk is the potential to brick the device. But as long as you create a dump of the eMMC (and BOOT0/1), you can always recover from a brick. Outside of that, there aren't really any other risks associated with hacking a Nintendo Switch. Of course, all of this only applies if your console isn't patched. If it is, then you will need solder a modchip inside which opens a whole other can of worms.
Thanks, i will try it
 
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binkinator

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Hi sorry for this kind of post again and again but couldn't find answer.. i'm back on my switch which was on sxos with an emunand.
I dit this tuto to go to atmosphere : rentry.org/mys8q with the "SysNAND users" parts

After done it, I see after that I have to format my sdcard to FAT32. So I did it and bring back all my files into the sd card.

Now I'm trying to launch with the dongle and the jig as usual with volume + and power but now nothing happen.. no hekate, no sxos..

A really big thanks to help me on it
I'm a noob so please keep it simple if possible

What dongle are you using?

Please share you /bootloader/hekate_ipl.ini file.
Post automatically merged:

Hello,

I have just installed CFW on a V1 Switch (firmware 16.0.0) and I followed the https://switch.homebrew.guide/ guide.

I can boot into the hetake bootloader and created a emumcc (emunand?) but when I try to boot CFW (sys or emu) I get the following error:

Error Code: 2001-0123 (0xf601)
Program: 420000000007e51A
Firmwae: 16.0.0.0 (Atmosphere 1.5.0-master-356d89244)

I have not installed or modified anything else yet its still "fresh".
Can anyone please assist me on what causes this and how I can fix this?

Edit: I have fixed this.
Tesla Overlay seems to make it crash. I have removed it from the contents folder.

Check out this thread where folks are fixing the various overlays. (most are fixed or have a workaround)

https://gbatemp.net/threads/tesla-the-nintendo-switch-overlay-menu.557362/post-10084597
Post automatically merged:

crap exactly most importat thing i need
See link above.
 
Last edited by binkinator,

Draxzelex

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thanks. i own an (afaik) unpatched switch so softmodding is a possibility for me. also, does using emuMMC remove the risk of being banned?
emuMMC doesn't remove the risk of being banned. Bans occur due to going online after using CFW and homebrew. As long as you never connect to the Internet after the usage of CFW or homebrew, you won't get banned. However you do that is up to you.
Yellow screen :(

Hello everyone, I hope you can help me.
I updated my Switch today, and in the course of doing so I immediately updated atmo and hetake. Then it started: I got the yellow screen when booting. After unsuccessfully searching for the problem, I finally took everything off the card (but saved everything anyway, just to be on the safe side) and completely rebooted. Everything is fresh, but I still get the yellow screen when booting. I have also tried to boot via fusee, but there I get the error that package 1 cannot be identified. I've done this a few times, but I'm still a bit of a noob and I'm running out of ideas. Any advice would be helpful! Thx!
Is your console unpatched or patched? If you're not sure, does it have a modchip inside or not? What firmware is your console on? How is the SD card formatted? Where did you download Atmosphere and Hekate from? How did you update?
 

Blakejansen

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How hard is hardmodding an OLED switch? After a successful completion of an RGH3 mod on the xbox 360, I thought about modding the old switch as my next project. Anyone here pull it off that can give some insight?
 

binkinator

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How hard is hardmodding an OLED switch? After a successful completion of an RGH3 mod on the xbox 360, I thought about modding the old switch as my next project. Anyone here pull it off that can give some insight?

OLED is a little tougher. Check out @sthetix vids on the topic. They are pretty much all you need and will give you an idea about what you’re getting in to.

https://www.sthetix.info/nintendo-switch/
 

xsdfr

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emuMMC doesn't remove the risk of being banned. Bans occur due to going online after using CFW and homebrew. As long as you never connect to the Internet after the usage of CFW or homebrew, you won't get banned. However you do that is up to you.
sucks. thanks for the information!
Post automatically merged:

so, even booting into stock sysnand on a modded switch and going online risks a ban?
 
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Zarpis

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I have a question: would there be any way to get the official emulators that nintendo itself produced for Switch Online, and use them offline on a mod switch? Has anyone tried this?

I ask it because there are games that don't run on traditional emulators, or run with texture problems, etc. Nintendo's own emulators would be, at least in theory, better in this sense, I suppose...
Post automatically merged:

I have a question: would there be any way to get the official emulators that nintendo itself produced for Switch Online, and use them offline on a mod switch? Has anyone tried this?

I ask it because there are games that don't run on traditional emulators, or run with texture problems, etc. Nintendo's own emulators would be, at least in theory, better in this sense, I suppose...
 

binkinator

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I have a question: would there be any way to get the official emulators that nintendo itself produced for Switch Online, and use them offline on a mod switch? Has anyone tried this?

I ask it because there are games that don't run on traditional emulators, or run with texture problems, etc. Nintendo's own emulators would be, at least in theory, better in this sense, I suppose...
Post automatically merged:

I have a question: would there be any way to get the official emulators that nintendo itself produced for Switch Online, and use them offline on a mod switch? Has anyone tried this?

I ask it because there are games that don't run on traditional emulators, or run with texture problems, etc. Nintendo's own emulators would be, at least in theory, better in this sense, I suppose...

Yes, you can install them on a modded Switch without issues. Being Online is not required.

CaVE Database Manager to inject different games.

https://gbatemp.net/threads/cave-da...n64-genesis-switch-online-modding-app.551466/
 

Veralyn

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I want to change my Avatar, but both Avatool (crash upon boot) and goldleaf (blank picture) doesn't work.

Any suggestions what I might be doing wrong? Or which alternative tools there are to edit this?

I use a 256x256 JPG/JPEG picture.
 

binkinator

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I want to change my Avatar, but both Avatool (crash upon boot) and goldleaf (blank picture) doesn't work.

Any suggestions what I might be doing wrong? Or which alternative tools there are to edit this?

I use a 256x256 JPG/JPEG picture.

Those tools worked on mine w/o issue. I have a link to me doing it and I believe I included a pic that worked for me that you can try in order to eliminate the format of the jpg as the problem.

aha..here we go:

https://gbatemp.net/threads/avatool-homebrew-tool-to-change-avatars.525654/post-9652569

there are several to chose from in that thread and you can see it working in the examples.
 
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Veralyn

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Those tools worked on mine w/o issue. I have a link to me doing it and I believe I included a pic that worked for me that you can try in order to eliminate the format of the jpg as the problem.

aha..here we go:

https://gbatemp.net/threads/avatool-homebrew-tool-to-change-avatars.525654/post-9652569

there are several to chose from in that thread and you can see it working in the examples.
I just found that post after posting my question hehe!
The kitty.jpeg worked, so its something on my end it seems, thank you! :)
 
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binkinator

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I just found that post after posting my question hehe!
The kitty.jpeg worked, so its something on my end it seems, thank you! :)
JK_ offers some advice on the jpg format in that thread as well. Sometimes you have to convert a jpg to a “better” jpg to get the format just right.
 
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