ROM Hack Cheat Codes AMS and Sx Os, Add and Request

dsrules

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@dsrules ,those are the game addresses for the mame emulator.<cheat desc="P1 Infinite Lives">
<script state="run">
<action>maincpu.pb@108D1D=64</action>
</script>
</cheat>
<cheat desc="P1 Infinite Energy">
<script state="run">
<action>maincpu.pb@((maincpu.pd@108CDC)+61)=40</action>
</script>
</cheat>
exactly, find lives address on Switch and use math to find the pointer address
 

BigOnYa

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In case anyone here wanted them...and so they are added to the next database.

Grand Theft Auto III
V 1.7 (v458752)
Title ID: 0100C3C012718000
Build ID: 2CF52C8DA4468946

Grand Theft Auto Vice City
V1.7 (v458752)
Title ID: 0100182014022000
Build ID: 56EEFA704373BDB3

Grand Theft Auto San Andreas
V1.7 (v45752)
Title ID: 010065A014024000
Build ID: 6FB56071CCB321B6
 

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ZER-O

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Can someone, please, give me the cheat for Sonic Colors: Ultimate v1.0.9 infinite boost?

Also, is it possible to uncap FPS in Sonic Frontiers?
No
[Can Always use boost (GamerJin)]
04000000 01A72570 BD401800
04000000 01A201A8 BD401800

Got links?
Reaaaaally would like that link also ^^
although the Author who made them did say its fine to reprint his cheats and mention the source
he is here and can share them himself
 
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NeoGranzon

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exactly, find lives address on Switch and use math to find the pointer address
@dsrules ,i'm not able how to do it could you explain it to me what do you mean by use math,so i could create pointers manually for other games too,since Edizon SE doesn't find them in certain games.
 
Last edited by NeoGranzon,

Tere Valentin

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although the Author who made them did say its fine to reprint his cheats and mention the source
he is here and can share them himself
Guess ill wait til he's ready to share since I dont see cheats for both games anywhere. Unless they are the ones in the Private group with breeze in its title.
Too bad that tvg site is still dead 😩
 

Metoroid0

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[Can Always use boost (GamerJin)]
04000000 01A72570 BD401800
04000000 01A201A8 BD401800
Thanks a lot!
Confirmed, working!

------------------------------------------------------------------------------
"Also, is it possible to uncap FPS in Sonic Frontiers?
No"

Why BOLD RED "NO"? :unsure:
 
Last edited by Metoroid0,

dsrules

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@dsrules ,those are the game addresses for the mame emulator.<cheat desc="P1 Infinite Lives">
<script state="run">
<action>maincpu.pb@108D1D=64</action>
</script>
</cheat>
<cheat desc="P1 Infinite Energy">
<script state="run">
<action>maincpu.pb@((maincpu.pd@108CDC)+61)=40</action>
</script>
</cheat>
neogeo lives address 108d1d - pointer address 108cdc =0×41
Switch lives address 01259C8C -0x40 or so should be the pointer address
if you don't know how then ask @Nic87 to take a look
 
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BigOnYa

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Question for anyone- What is a "Master Code" ? Example: in AC3 cheat code, there is a cheat called "Master Code". What is it, and what does it do?
 

Nic87

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neogeo lives address 108d1d - pointer address 108cdc =0×41
Switch lives address 01259C8C -0x40 or so should be the pointer address
if you don't know how then ask @Nic87 to take a look
I have no clue. My thought was that it's not possible since game is emulated and and adjusting an emulated pointer to a switch pointer doesn't make sense to me. Have you done it before?
 

ZER-O

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Thanks a lot!
Confirmed, working!

------------------------------------------------------------------------------
"Also, is it possible to uncap FPS in Sonic Frontiers?
No"

Why BOLD RED "NO"? :unsure:
the game has a hard coded dynamic resolution and nobody has the know how to disable it
the only version that runs on 60 FPS beside PC is PS5 on performance mode with 1080P
why Red to see it:lol:
 
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dsrules

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I have no clue. My thought was that it's not possible since game is emulated and and adjusting an emulated pointer to a switch pointer doesn't make sense to me. Have you done it before?
you could search the thread for my neogeo Samurai Shodown or Last Blade cheats for reference, they are also dynamic
 
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NeoGranzon

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Arcade Archives GRADIUS 1.0.1
TID: 0100A070105A6000
BID: B567E2A1F7A99C58

[Inf.Credits]
[Inf.Lives]
[Invincibility]
[Select Speed]
[Always Missile]
[Always Double]
[Always Laser]
[Always 5th toggle illuminated]
[Always 6th toggle illuminated]

[B[Original Code by ネオ•グランゾン[/B]
 

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Nic87

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Question for anyone- What is a "Master Code" ? Example: in AC3 cheat code, there is a cheat called "Master Code". What is it, and what does it do?
I would have to see the code to tell you.

I'm probably not the best person to explain it but I will try...

Master code in general - A code that is required for other codes to work.

For the Nintendo Switch - Mostly it's just a label. You can throw any code in curly brackets { } and call it a Master Code. It just means that the code will always be on and you can't turn it off.

However that doesn't mean that it is doing something right away. It is usually dependent on another code but not always.

If it looks like assembly codes, it is most likely storing the code caves into empty space but won't be activated until you turn on the cheat or cheats that branch to them. I have also seen "off" codes stored in a master code.

Same thing if it looks like pointer codes, it is most likely storing pointers into registers. Still dependent on another code to use them.

I have put writes in empty space, checks and even taken static codes and turn them into pointer codes with a master. New update comes out. If it's an easy rebase, I only have to touch the master code and not each individual code.

I have seen very few non emulated switch games that actually "need" a master code.

But this is the preferred way (In my opinion). Makes it easier to read ,organize and shortens the amount of lines the codes use.
 
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