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The only two possible events scenario I see in that timeline is "The Hero of Time gets defeated" and "The Hero of Time is successful."Several people have said similiar things in this thread, and I don't see why you guys think this. Doubters, haters, and nintendorks alike, have all questioned the existance of this timeline. This is the real deal. This is not thrown together. It is thought out, and tied firmly together minus a couple plotholes. I guess haters gonna hate.
You can tell the timeline is shit when it's dependent on events that can't even fucking happen in the game. All the Zelda games have a single ending and a single path of story progression, saying "Oh well there are two possible events" is the ultimate thing of ass pulling. If the game had alternate paths then I'd understand. But to have the timeline dependent on events that CAN'T EVEN FUCKING HAPPEN IN THE GAMES is probably the dumbest fucking thing I've ever heard.

The only two possible events scenario I see in that timeline is "The Hero of Time gets defeated" and "The Hero of Time is successful."
If I remember correctly, it is possible to be defeated by any enemy in Ocarina of Time, but it is also possible to defeat Ganon at the end of the game.
I'd have stopped playing Ocarina of Time a while ago if getting a Game Over meant you finished the game.The only two possible events scenario I see in that timeline is "The Hero of Time gets defeated" and "The Hero of Time is successful."
If I remember correctly, it is possible to be defeated by any enemy in Ocarina of Time, but it is also possible to defeat Ganon at the end of the game.
But you restart the game and it's not canon. If dying from getting slapped upside the head by a generic goblin is "canon" then there should be about a bagillion parallel universes in all the Zelda games. "Continuity" should be something that a user can draw together from playing the games. Having events in games specifically based around events that are not possible in other games is more than just absolute bullshit.


I don't think so. IIRC, it was just a vision of events to follow; specifically, Zelda rushing out of the castle and Ganon following.ok so i guess that "Dream in the first cutscene of OOT was a vision of an alternate timeline?

so what do you have to do to erase the 3rd timeline and put an end to all this bulllshit?Everyone knows that if you go back to 1955 and stop Biff from having the sports almanac then alternate 1985 history will be overwritten and the timeline will be restored.

Several people have said similiar things in this thread, and I don't see why you guys think this. Doubters, haters, and nintendorks alike, have all questioned the existance of this timeline. This is the real deal. This is not thrown together. It is thought out, and tied firmly together minus a couple plotholes. I guess haters gonna hate.
You can tell the timeline is shit when it's dependent on events that can't even fucking happen in the game. All the Zelda games have a single ending and a single path of story progression, saying "Oh well there are two possible events" is the ultimate thing of ass pulling. If the game had alternate paths then I'd understand. But to have the timeline dependent on events that CAN'T EVEN FUCKING HAPPEN IN THE GAMES is probably the dumbest fucking thing I've ever heard.

It's not like as if time travel was never involved. If it wasn't involved, Link would never have become the Hero of Time. And trust me; there isn't any part of this split where Link wasn't the Hero of Time."Failed" = Ganon rules Hyrule, it's as if the story went without any time travel and Link was an ordinary kid.
Link's trip to the Spirit Temple as a child didn't violate causality like what caused the child/adult timeline split. Unfortunately, I see no way for this third timeline to exist.It's not like as if time travel was never involved. If it wasn't involved, Link would never have become the Hero of Time. And trust me; there isn't any part of this split where Link wasn't the Hero of Time."Failed" = Ganon rules Hyrule, it's as if the story went without any time travel and Link was an ordinary kid.
The ALttP split actually came to be from that little bit with the Spirit Temple. When you go there, nothing is accessable except a place for child Link to go. You travel back to the child era and do some things at the Spirit Temple. This is what causes the split in the first place. When you return to the Spirit Temple as an adult, things have been done there that weren't done before. You have the silver gauntlets, which you also didn't have before.
You visited the Spirit Temple on one part of the timeline split, but as soon as you went back in time and did things to the Spirit Temple as a child, you created a new timeline split. You can no longer go back to the Spirit Temple you had visited before; you've changed adult Link's time by changing things in child Link's time.
Because you changed things and cannot go back to the timeline as it was before, Ganon succeeded in that timeline.
Several people have said similiar things in this thread, and I don't see why you guys think this. Doubters, haters, and nintendorks alike, have all questioned the existance of this timeline. This is the real deal. This is not thrown together. It is thought out, and tied firmly together minus a couple plotholes. I guess haters gonna hate.
You can tell the timeline is shit when it's dependent on events that can't even fucking happen in the game. All the Zelda games have a single ending and a single path of story progression, saying "Oh well there are two possible events" is the ultimate thing of ass pulling. If the game had alternate paths then I'd understand. But to have the timeline dependent on events that CAN'T EVEN FUCKING HAPPEN IN THE GAMES is probably the dumbest fucking thing I've ever heard.





