Zelda Time Line Explained

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So how does Link die in OOT and not die at the same time?
Multiple endings.
But there's only one ending in OoT, Nintendo is like making this shit up as they go along.

Princess Zelda somehow messes up the fabric of time by sending link back in time them causes that a new reality to be created were link loses to ganon and another were ganon is arrested and executed

Time travel is buggy but it does make sense but if you really see there were like 2 ending in oot
 
So how does Link die in OOT and not die at the same time?
Multiple endings.
But there's only one ending in OoT, Nintendo is like making this shit up as they go along.
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This makes the most sense from what I've seen.
 
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So how does Link die in OOT and not die at the same time?
Multiple endings.
But there's only one ending in OoT, Nintendo is like making this shit up as they go along.
Because it's a game to you and not a story, as it was said before in this thread. You HAVE to win the game by surviving and beating Ganon in order to...well win the game. But if you die, nothing happens (in game) but in terms of the story SHIT GETS REAL. Ganon fucks over everyone BECAUSE LINK DIES, causing that timeline split. I personally think it's a little daft to have it in just OoT, but then again when you think about it not very many other LoZ games had time travel in it so it makes sense why there is 3 timelines.

This timeline makes sense. But I still don't fucking like it. I'd rather have no timeline and make us figure it out ourselves like the old days of a few weeks ago.
 
Guys, the third timeline is created when you go back in time to get the Silver Gauntlets and Lens of Truth.

Without getting them, that timeline eventually results in Link's death, as he cannot beat the Shadow or Spirit Temples (even though you CAN technically beat Bongo Bongo I believe without the Lens of Truth, story and gameplay segregation. You can technically beat the entire game without beating any childhood dungeons too, after all), cannot awaken Impa or Nabooru as sages, and thus Ganondorf obtains the full triforce. The sages are forced to seal him away with the Triforce, he creates the Dark World, and then the Sealing War stuff happens leading into LttP.

You leave this timeline behind when you go back to get those items. Story-wise we can assume Link gets both at the same time. Story and gameplay segregation here, folks.

I actually think it's pretty clever. Who would ever have considered that a point for another split?
 
trying creating a timeline for final fantasy

That is NEVER going to happen - Final Fantasies are totally seperate from eachother.
Except for X and VII. Apparently, X has many similarities to VII because the director/designer/whoever else thought that the game would be a good prequel to VII (and, knowing how that game's story works, it makes an awful lot of sense).
 
For the games I have played this makes prefect sense to me...I'll probably have to do some more reading for it to make prefect-er sense to me.

For those who are confused on the fact of how Link can die and live at the same time, its not that he died and lived at the same time.....In one time line he dies and in a completely different timeline he wins....They don't happen at the same time
 
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tl;dr
nintendo should just keep to one timeline.

Uh, that guy just explained HOW there are multiple timelines.
All that time travel is fragmenting the timeline into multiple scenarios.

Soulx already explained this, as you play Ocarina of Time, if at any time you die, you've just doomed the world, but of course it's not going to say "Good going dumbass, now Ganon is king", and delete your save. Thus, it lets you complete the game, and as far as I remember...it doesn't show if link chose to stay an adult, or become a kid again?
Neither really matters, mind you. The game is static, it's not meant to show every possible outcome.
Both of Links choices, to either go back, or stay in the future, makes a huge difference.
 
I understand it all the timelines but one thing is still buggin' me... all the LoZ games in the Adult Arc are Toon Link...So what exactly is the split between Hero of Time Successful?
In Twilight Princess, it shows Ganondorf being imprisoned as it happened in the end of OoT (with a few, extra, rather important details). This happens at the end of the child timeline before Ganondorf can take over the world. Because this timeline is created when Ganon doesn't take over Hyrule, the Adult Timeline, the one where he does defeat Ganon instead of simply imprisoning him, would logically lead to Wind Waker instead of Twilight Princess due to Ganon's revival. I don't see a problem with that. It's a new Link in a new game with a new art style. The games aren't designed to be 100% contiguous. There are little details differing in each version (the location and design of the Temple of Time, for one thing). While all of the games are on one giant timeline (with branching paths), the designers of the game clearly stressed artistic expression over complete accuracy.
 
I have no idea where this comes from but as far as I can see the statement that Link dies because of Ganondorfs spell in OoT is just speculation! In the Book and the translation of it on Zelda-Wiki it just states that "The Hero of Time is defeated". Now to defeat something or someone is a very broad thing to say. In my opinion it is the following way:

When Link goes 7 years through time for the first time he stays on the original timeline, where Ganondorf puts Hyrule into Chaos. Now in the future he does some things that will help him in the past. Then he actually goes back to the past were he is still on the original timeline. In the past he has abilities and things that help him change this past and because of that he afterwards went to a different future, thus abandoning the original timeline for all eternity, because he created an alternative version of it. So in the original timeline Ganondorf will take over and conquer Hyrule and that leads to the Sealing War and ALttP. That was the defeat of the Hero of Time, simply because he had to change the past because he wasn`t strong enough to fight Ganon(dorf) in that future...

Now in the alternated future he is strong enough to defeat Ganon and Zelda sends him back to the past. This is the timeline were there is no Link, because he was send back, and therefore the goddesses had to flood Hyrule which leads to WW.

As I said Zelda sends Link into the past in which he warns her young self and that's why Ganon gets executed (and eventually at some point sealed away, since tha's what his state is in TP), which leads to MM and TP.

I know it is complicated but I don't think that people should think defeat=death. But it actually makes a lot of sense!

Also there a still many holes in the overall timeline, like between MM and TP and on some other parts of the timeline so hopefully we`ll get these awesome games some more years :P
 
This whole 'official' timeline did nothing but increase theories. When has any game that deals with time travel made any sense when put under scrutiny.
Chrono Trigger was one of the first but left inconsistencies in it's wake.

The whole Ocarina of Time debacle has created more questions than answers with this bloody timeline.

:angry:
 
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the one thing i gather from this is that the triforce is split up in 2 timelines but can still coexist with its other counterparts (i.e. Ganondorf has a piece in both the Child and the Adult timelines but it needs to be completed. The triforce is just weird man
 
The Hero of Time defeated arc seems like Non-Canon to me. Sorry to the fans of those games that followed but, seriously, making an arc on a "what if Link in OoT died" is just filler crap. I was in the middle of playing all the LoZ games to figure out a timeline but now I'm gonna skip the Non-Canon/Spin-Off Arc. To me, it's on the same level as Pokemon Ranger, or Pokemon Rumble.

EDIT: In my hastiness I mistyped. Fixed

T_T WHY in Holy Hell would you want to skip Link to The Past? :O You're a madman!
 
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