I need help with changing textures in Switch Toolbox. I want to change certain textures in Zelda SS HD. Anyway, I opened ObjectPack.arc.LZ and then came across SkyCmn.arc (that's where the textures I'm looking for are)
Anyway, now I can't save the changes to the file, which is probably because the textures are saved in model.xtx.
So: objectpack.arc.lz -> SkyCmn.arc -> model.xtx -> desired textures
Now I have extracted SkyCmn.arc to open model.xtx directly so that the changes can be saved in Switch Toolbox. Then I saved the changes and the old model.xtx was automatically overwritten.
What do I have to do next? So how can I implement the edited model.xtx in the original file and thus replace it?
I now have the SkyCmn without arc lying around and the new model.xtx saved in the folder there. Do I have to convert the SkyCmn back to arc? Somehow I can't replace the file (model.xtx) directly in Switch toolbox.
Thanks in advance for any help or answer
*UPDATE Solved the problem.
Anyway, now I can't save the changes to the file, which is probably because the textures are saved in model.xtx.
So: objectpack.arc.lz -> SkyCmn.arc -> model.xtx -> desired textures
Now I have extracted SkyCmn.arc to open model.xtx directly so that the changes can be saved in Switch Toolbox. Then I saved the changes and the old model.xtx was automatically overwritten.
What do I have to do next? So how can I implement the edited model.xtx in the original file and thus replace it?
I now have the SkyCmn without arc lying around and the new model.xtx saved in the folder there. Do I have to convert the SkyCmn back to arc? Somehow I can't replace the file (model.xtx) directly in Switch toolbox.
Thanks in advance for any help or answer
Post automatically merged:
*UPDATE Solved the problem.
Last edited by RickGrimes-,






