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Just added waninkokos ticket fix from github. If anyone wants to test here's a dol http://www.mediafire.com/file/0jzit2gemwi/yawmm.dol
QUOTE said:cIOS202 v4 IOS38 merged with IOS60
cIOS202 v4 IOS38
cIOS202 v5 IOS60
cIOS202 v5 IOS38
cIOS236 (Fully patched IOS36)
cIOS249 v19 Base 57
cIOS249 v19 Base 38
Skater4599 said:I didnt realize at first thsi new update would allow wads to be installed with rev18+ any base.
It'd be a great feature for those of us who use Triiforce, and I'd love to have this feature!giantpune said:hey, ive got another super idea for something to add to yawmm.
recently i found the instruction games use to start the system menu when you press the home button and then select "wii menu". i can now patch this to start any other channel when they exit. so you can exit a game and go directly to HBC or whatever without using preloader. disc based games can be patched on the fly as they are launched. but because of the way channels are booted it isnt yet possible. ive looked at the way libogc, triiforce, and geckoOS boot channels and none of them will allow the game to be patched on the fly.
but VC/WW can be patched as they are installed to exit to a certain channel. my idea is to add a little menu into wadmanager. so you just have a menu that looks like the IOS selection screen we know so much. but instead of IOS, it will show available channels. then the user can pick a TID and while the new channel is being installed, it can be patched and the TMD updated just like IOSes are patched. and now whenever that VC/WW is exited, it will start the TID.
is this something you would want to add to this project?
giantpune said:hey, ive got another super idea for something to add to yawmm.
recently i found the instruction games use to start the system menu when you press the home button and then select "wii menu". i can now patch this to start any other channel when they exit. so you can exit a game and go directly to HBC or whatever without using preloader. disc based games can be patched on the fly as they are launched. but because of the way channels are booted it isnt yet possible. ive looked at the way libogc, triiforce, and geckoOS boot channels and none of them will allow the game to be patched on the fly.
but VC/WW can be patched as they are installed to exit to a certain channel. my idea is to add a little menu into wadmanager. so you just have a menu that looks like the IOS selection screen we know so much. but instead of IOS, it will show available channels. then the user can pick a TID and while the new channel is being installed, it can be patched and the TMD updated just like IOSes are patched. and now whenever that VC/WW is exited, it will start the TID.
is this something you would want to add to this project?
giantpune said:is this something you would want to add to this project?