In page 29 of this thread, someone made a custom pokemon mega evolution using 3ds max. I also remember people being able to import their models into ORAS (goku/sans models) which is also in this thread too. Though I can't help much because I never did any model editing nor putting importing custom models but maybe try exporting the model in some format with 3ds max and import with Ohanna. Maybe theres something in there, maybe try importing it as an .smd or .dae. If you want, pm me the file that i can open up with 3ds max and i can give it a look and try some ideas..dae .fbx .mb .obj (not the best since there's no skeleton) and then I can use blender for .smd or even 3ds max for whatever that program can save as.
Last edited by Leraixous,