ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

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did your signature change? if not, it seems you are implying I should use the search feature.

I've done that and all I found were May's tits being enhanced.
Trainer swap "hacks". Also, Google is really your best option because tutorials are everywhere.
It's just a simple model replacement.
 
Noice. Can I use it for my rom hack? Credits will goes to you. If you have any time, you can actually help me with this project x)
Oh, I would love to help you with your rom hack of course you can use it! :yay: Also for help I'm pretty much free 24/7 I also have skype if you would like to talk there.
 
It's show time!

Here is XD002, Lugia's brother xD (based on same textures):
1448014469-xd002.png
 
You could probably make the textures around the eye shade into red, or vise versa on the eye textures.
Hmm... It's exactly like Lugia actually :/

--------------------- MERGED ---------------------------

More Screenshot (Upload of textures in progress):

BlueOrb Pikachu:
Thanks to @Xeogran ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448014896-blueorb-pikachu.png

Captain'America Pikachu:
Thanks to @Timeboy ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448014946-captain-pikachu.png

Primal Dialga:
Thanks to... @Asia81 xD
1448015044-primal-dialga.png

Ash-Greninja:
Thanks to @Xeogran ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448015152-sachanobi.png

Shadow Lugia (aka XD001):
Thanks to... @Asia81 xD
1448015178-xd001.png

Shadow Ho-Oh (aka XD002):
Thanks to... @Asia81 xD
1448015189-xd002.png
 
Last edited by Asia81,
Hmm... It's exactly like Lugia actually :/

--------------------- MERGED ---------------------------

More Screenshot (Upload of textures in progress):

BlueOrb Pikachu:
Thanks to @Xeogran ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448014896-blueorb-pikachu.png

Captain'America Pikachu:
Thanks to @Timeboy ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448014946-captain-pikachu.png

Primal Dialga:
Thanks to... @Asia81 xD
1448015044-primal-dialga.png

Sachanobi (I don't know the english name of this form, tell me if you know):
Thanks to @Xeogran ~ Could you allow me to use and share it for my GBAlpha Sapphire Hack? You will be credited for sure!
1448015152-sachanobi.png

Shadow Lugia (aka XD001):
Thanks to... @Asia81 xD
1448015178-xd001.png

Shadow Ho-Oh (aka XD002):
Thanks to... @Asia81 xD
1448015189-xd002.png
I think its called Ash-Greninja but i'm not sure.
 
Ok, because "Ash", in France, is "Sacha", and "Greninja" is "Amphinobi", so he is called "Sachanobi"
 
I don't, I don't even know what you did before.
Go in PM, send me your files (just model and textures)
 
Screenshot_2_zpspdvguilf.png

Just so you know I didn't change anything it came like this but it looks normal ingame

--------------------- MERGED ---------------------------

I'm a noob so i'm posting the files here
 

Attachments


There is a problem with your model format.

Extract the GARC at a008, but compressed.
-------------------------------------
With GARC Tool, open a GARC, Press Ctrl, and hit Process in same time.
You will extract the GARC with compressed files.

Now, the file are compressed. You can't open any files in Ohana.
-------------------------------------
Open GARC Tool again.
This time, open a compressed file (like 279.bin).
You are asked if you want to delete the compressed file after the extraction.
If asked, hit Yes.
You have a new file (in our case, dec_279.164).
For compress this file again, open GARC Tool, open the dec_279.164 file, hit Process.
You are asked if you want to delete the decompressed file after the extraction.
If asked, hit Yes.

You will see some .164 and .147 files.

In Ohana3DS:
Model: Open -> dec_XXX.147
Textures: Open -> dec_XXX(+3 or +3).164

And check the Model tab for see if now it's good.

For exemple, for Lugia, it's:
Model: dec_2771.147 (2771.bin when compressed)
Normal Textures: dec_2773.164 (2773.bin when compressed)
Shiny Textures: dec_2774.164 (2774.bin when compressed)
 
Last edited by Asia81,

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