Wolfenstein 3D DS

Discussion in 'GBAtemp & Scene News' started by Another World, Nov 16, 2010.

Nov 16, 2010

Wolfenstein 3D DS by Another World at 3:45 AM (5,101 Views / 0 Likes) 9 replies

  1. Another World
    OP

    Former Staff Another World Emulate the Planet!

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    Wolfenstein 3D DS
    News!
    [​IMG]

    Lazy1 has announced that he is going to begin working on Wolf3D DS again. He took some time off from development due to health related issues. For more information on the project and to join in on the on-going discussion, check the project post link below.



    [​IMG] Project Post
     
  2. shakirmoledina

    Member shakirmoledina Legend

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    wow thts great to see it coming back... a very special game, its simplicity makes it win
     
  3. ManFranceGermany

    Member ManFranceGermany Atheist, Socialist and pro EU!

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    yea, let's kill some Germans...ähh..I mean Nazis, NAZIS! [​IMG]
    Wolf3D, my first PC game. [​IMG]
     
  4. Gamer4life

    Member Gamer4life I am the Orange Gamer

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    Sweet cant wait to play it. I wonder if he will do a scds2 version
     
  5. Another World
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    Former Staff Another World Emulate the Planet!

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    there would really be no need to bring this to the scds2. he was making great progress already and the beta was looking pretty nice.

    -another world
     
  6. Gamer4life

    Member Gamer4life I am the Orange Gamer

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    Wouldn't it being on the scds2 even though i don't have one make it run better.
     
  7. Sir-Fritz

    Member Sir-Fritz GBAtemp Maniac

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    I havent tested this but if it runs fine why make it run "better".
     
  8. CannonFoddr

    Member CannonFoddr Regular GBATemp Lurker

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    Maybe - due to the extra CPU power - but why discriminate against people who can't afford to buy a DS2...
    ...Personally, I would like it runnable on as many cards as possible BUT would like it even more if it allowed 'multi WAD selection' such as Doom WAD's, as well

    Just imagine it - one program/launcher that allowed you to select to play Wolf or Doom - & before any1 says 'there's already a DSDoom' - IIRC it hasn't been updated for quite a while
     
  9. LDAsh

    Newcomer LDAsh Advanced Member

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    DOOMs on the NDS are homebrews that could really use a boost in framerate. I enjoy them, but I don't play them as much as I otherwise would if they could run more smooth.

    Unknown if custom content can be already used with this homebrew, did anyone try that?
     
  10. Oveneise

    Member Oveneise GBAtemp Advanced Fan

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    You know, I never could get Lazy1's port working. I could get his Spear of destiny port working, but with Wolfenstein 3D registered, all it showed were corrupt menu's and faces which were out of place. Looks awesome though. As far as I can tell, Fanadicalcowhead has stopped work on DSDoom 1.13, and its only Fisk working on it now (but you guys probably already knew that), anyways heres the post he made in reply to me here:

    http://dsdoommods.freeforums.org/dsdoom-v1...works-t118.html
     

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