ROM Hack [WIP] The Fourth Dimension: A Super Mario 3D land level editor

SANIC

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sanic check out exelix comment ^ he didnt mention anything about no engine mate... also read on github :)
Thought you were referring to the 3D land. Point still stands though, Switch version is a modified Wii U version which used 3D Worlds engine. 3DS didn’t have 3D World so the engine was build from the ground up.
 
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exelix11

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The next release of the Odyssey level editor will be based on EditorCore it's just a level editor without game specific stuff, it can support other games through plug-ins, the master branch of the OdysseyEditor repo now it's an extension for editor core. When I'll publish it you will be able to put other modules in the extensions folder to support other games, the link i posted earlier contained poc plug-ins for mario kart 8 deluxe and captain toad for 3ds
 

01y

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Ah! What a shame, was looking forward to getting levels for this! So much potential. I wonder if this one is still in development:
 

Louis Miles

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Hey! It's been a while! It's so cool to see, that now even Odyssey modding is possible! Though it's a bit sad that not that much 3DL modding is happening anymore :/
However i see there are some new tools for model importing with tools like "spica", they create/import model types likes .bch and .smd but i haven't tried out if these can be somehow converted to bcmdl, may with Ohana ? I saw that stuff here: https://gamebanana.com/tuts/12448

Also here a new 3DL stage ;D
 

01y

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Unpack the romfs of the game, then open the editor and select it

Can someone tell me how to get this from a .3ds file, step-by-step, in detail? Have tried using ctrtool, but it quits early, leaving behind a single file which is substantially smaller than the .3ds file. What should the output look like, and what exact tools and commands should be used?
 

gaberilde

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Can someone tell me how to get this from a .3ds file, step-by-step, in detail? Have tried using ctrtool, but it quits early, leaving behind a single file which is substantially smaller than the .3ds file. What should the output look like, and what exact tools and commands should be used?

Hi i have the tool for you! Its called GabrieloRomToolsGUI and its a easy program to use for working with 3ds and related files. You can download it here https://gbatemp.net/threads/gabrieloromtoolsgui.517483/

Basic tutorial all you need to do is select your 3ds file in the first box and select a file path but its optional. If you dont select a path the files will be placed in the same folder as the 3ds file is in. There will be a lot of files so its best you have it all in a separate folder so you can see it easily!

If you need more detailed info click the above link which takes you to the thread there will be a youtube video there also.
 
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