Homebrew [WIP] RollerCoaster Tycoon 2 3D

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I'm looking forward to it! Would be nice if he release it tomorrow, because it's my birthday then.
 
The framerate hasn't improved since the video's posting. In fact, it may have gotten very slightly slower with the implementation of more of the original game's features.

This only runs well on the N3DS at the moment, and does nothing but crash on O3DS.
Could you please release a beta of this for people on the N3DS

Slow is not an issue for me lol as I play Kula World on the N3DS (3dsx) build and it's very slow like 12fps!!!!
 
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Yeah, I don't see why a beta would be a bad idea. It probably would even gather attention from other developers so they can help with the project, if you feel like working on a team.
 
Yeah, I don't see why a beta would be a bad idea. It probably would even gather attention from other developers so they can help with the project, if you feel like working on a team.

This... Posting the source could help as well, for example someone might see the reason it crashes on o3ds when browsing through the source and then you have less work to do plus it gets figured out faster
 
The framerate hasn't improved since the video's posting. In fact, it may have gotten very slightly slower with the implementation of more of the original game's features.

This only runs well on the N3DS at the moment, and does nothing but crash on O3DS.
that sucks, damn i just dont understand why the old3ds will struggle with a simple 2d game but i guess is the port the one that is hard to optimise, keep up the good work you should just focus on new 3ds
 
Please upload a sorce code so someone can help you hopefully fix the issues you have unless.... ya now.
 
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