You need to change the application's titleID to something with 5 digits, as that is what's causing issues on the N3DS.
Wow what a stupide issue, thank you. Tomorrow I would post an update and probably the source code.
You need to change the application's titleID to something with 5 digits, as that is what's causing issues on the N3DS.
We will have to wait for the op to release the .cia then x)And as far as I know, we don't have access to the source code, correct? Only OP has it?
Wow what a stupide issue, thank you. Tomorrow I would post an update and probably the source code.
We will have to wait for the op to release the .cia then x)
In the future could this be used to spoof Amiibos? I really don't plan on buying any.
@Slimfr01 Works on n3DS (not XL) using PowerSaves PowerTag. I can test it with any amiibo if you request. Also, when you press the Home button the touch screen will not work because the NFC scanning is on. You can close the app by pressing the power button and then the Home button though. May want to add an activate / deactivate option.
The N3DS version is fully functional now, thanks
There's only one problem, though it's not a big deal: while it's scanning for an amiibo and you return to the home menu, the touch screen doesn't work. A way to prevent this would be to have the program turn off the NFC chip when the Home button is pressed, and turn it back on when the program is entered. Or, you could implement an on/off button for N3DS withing the program.
The major "issue" is, of course, that amiibo data isn't retained (or, at least, it's not retained in a way that's viewable - I have yet to check but I assume it might store data in collections.json, but I could be wrong), and you can't browse through your collection nor use it as a checklist. Which, if I understand correctly, is the goal for this app going forward, and I very much look forward to seeing that come to fruition.
There is one little problem I noticed - installing the new version doesn't overwrite the old version, and when I went to FBI to delete the old one after I discovered this, it crashed/froze once it tried to populate the list with the second entry of "amiibo Collection". I'll find a way to delete it afterwards since I'm not too worried right now, but I thought this was worth mentioning because it could cause trouble in the future if it's not resolved going forward.
A suggestion for starting to put the app together for its intended purpose, if I may, would be to translate the numbers (character, variant, amiibo ID) into words, so that the app can tell us exactly what amiibo we're scanning without anyone having to go get lists to compare to. Obviously this will come in time but I feel like this would be a fairly simple first step. I believe you already have all the data recorded, but if you need help entering all the data for each amiibo, let me know - I'd be happy to help.
I have forked your repo, and I have started work on compiling most of the characters known, is there any particular way you want me to format the characters.json so that multi-lingual support is an easy transition?
{
{"chMARIO":"Mario"},
{"vDR":{"text":"Dr.","pos":"bef"}},
{"cGOLD":{"text":"Gold","pos":"bef"}},
{"chGANON":"Ganon"},
{"vDORF":{"text":"dorf ","pos":"suf"}}
}
Alright, also I am on a New 3DS, and I am having troubles exiting with Start, so I am trying to fix that before I move ahead anymore with characters. I am not quite sure what is hanging the program yet, but I can finish the characters file later (I'm basing it off an Amiibo Id database)Thank's for you contribution.
if you follow the current model it's fine :
- All name in uppercase in one word
- No punctuation
in characters.json it's only keyword which will be used for the translation function. ( because some characters had variant name before character name, some after and this varies depending on the language so it's easier to do one file common for all languages ).
String translation will be in a lighter file like this :
Code:{ {"chMARIO":"Mario"}, {"vDR":{"text":"Dr.","pos":"bef"}}, {"cGOLD":{"text":"Gold","pos":"bef"}}, {"chGANON":"Ganon"}, {"vDORF":{"text":"dorf ","pos":"suf"}} }
Alright, also I am on a New 3DS, and I am having troubles exiting with Start, so I am trying to fix that before I move ahead anymore with characters. I am not quite sure what is hanging the program yet, but I can finish the characters file later (I'm basing it off an Amiibo Id database)
EDIT: Fixed hanging, a PR has been sent to your repo with the fixes. I tested them on my New 3DS and they work, so long as it is launched from the home menu, not the homebrew menu. But it may work for O3DS users on the homebrew menu.
Currently it is only for scanning amiibo and showing information about them.I dont understand use for this app,sorry but my english is so bad
With my intent to buy some neatly design amiibo cards, I wanted something to verify if they were genuine (before I had a way to test them in-game, since I don't own a Switch yet), so I found your program and this list which I hope is accurate enough.Sorry for those who waiting.
I plan to resume development one day but not immediately.
Don't hesitate to create forks to complete the JSON files or to use my code for any other amiibo-related homebrew.
Which brings me to my question: is it?
It would be interesting if this process occurred automatically,