1. shutterbug2000

    OP shutterbug2000 Cubic NINJHAX!
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    Yeah, you read that right.
    I have been working quite a bit on porting Desmume to the 3DS. As it stands, it:
    Runs at a decent fps on N3DS and doesn't run on O3DS
    Uses the SVN DeSmuME emulation core, ported to 3ds by @MasterFeizz

    Here is a video thanks to @Sasori :


    Old videos:







    BTW, please no spamming. Lets actually try to keep the discussion on topic, shall we? Thanks :P.

    GitHub Repositories: https://github.com/shutterbug2000/DeSmume (my fork)
    https://github.com/masterfeizz/DeSmuME (MasterFeizz's repo)
    https://github.com/Robz8/DeSmuME (Robz8's fork)
     
    Last edited by shutterbug2000, Jun 26, 2016
  2. AtlasFontaine

    AtlasFontaine GBAtemp Maniac
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    Only on New3ds right? gj tho
     
  3. Davidosky99

    Davidosky99 Eevee :3
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    *Watches Thread
     
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  4. shutterbug2000

    OP shutterbug2000 Cubic NINJHAX!
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    Yeah, I do my testing on N3DS. Probably should check on my O3DS once I resolve the graphics corruption.
     
    Arithmatics and athemoe like this.
  5. 8BitWonder

    8BitWonder Small Homebrew Dev
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    Well done! Will definitely keep an eye out on how this progresses.
     
  6. CeeDee

    CeeDee Oh, fishsticks. I'm nauseous...
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    NOW CAN THE NOOBS FINALLY SHUT UP?

    stares at @hacksn5s4
     
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  7. shutterbug2000

    OP shutterbug2000 Cubic NINJHAX!
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    Part of why I posted this thread xD
     
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  8. RandomKid150

    RandomKid150 Translator
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    Hopefully you can get this running at a good fps. :)
     
  9. Pokéidiot

    Pokéidiot GBAtemp Regular
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    Github?:creep:
     
  10. KaduPSE

    KaduPSE Revolution and cake
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    Amazing. Really, I said multiple times that the 3DS couldn't emulate the DS, apparently I was wrong. Could you please share a PoC video? Even with graphical corruption, it would be nice.
     
  11. Arthurgamer07
    This message by Arthurgamer07 has been removed from public view by Sicklyboy, Jun 9, 2016, Reason: Off topic.
    Jun 9, 2016 Show
  12. shutterbug2000

    OP shutterbug2000 Cubic NINJHAX!
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    Sure, just a second.
     
  13. Pokéidiot

    Pokéidiot GBAtemp Regular
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    A viden doens't proof anything. A github repo does it.
     
  14. Davidosky99

    Davidosky99 Eevee :3
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    *icoming message:
    "eh i know his as possble nw how gud I nvr bght 10 dolr flshcrd"
     
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  15. GorrillaRIBS

    GorrillaRIBS Gigyas became tame
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    Watch'd. All aboard the hype train guys!
     
  16. shutterbug2000

    OP shutterbug2000 Cubic NINJHAX!
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    LOL xD
     
  17. Ricken

    Ricken I May Be Paranoid, But I Am No Android
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    Kewl
    Now I can portably play laggy TWEWY (My laptop doesnt run DeSmuMe perfect :P) (47FPS is my average)
     
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  18. CeeDee

    CeeDee Oh, fishsticks. I'm nauseous...
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    And then he'll get upset he can't play/trade in Pokemon Black 2.
     
  19. Pokéidiot

    Pokéidiot GBAtemp Regular
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    headache while reading the quote.
     
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  20. Davidosky99

    Davidosky99 Eevee :3
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    or wipe his friend's Pokemon X/Y / 0RAS saves

    — Posts automatically merged - Please don't double post! —

    get brain failure with this then https://gbatemp.net/search/28696506/
     
  21. Wolfvak

    Wolfvak nyaa~
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    According to http://hitmen.c02.at/files/yagcd/yagcd/chap17.html you should copy (256*192*2), due to each pixel using a short to define its color data.

    I'm not an expert on these funky fb formats, so I could be completely wrong.

    Also, you shouldn't be using sf2dlib for these operations, writing directly to fb will be much faster. Hell, I think doing bitwise pixel format conversions to RGBA8 might be faster than using sf2dlib too.
     
    Last edited by Wolfvak, Jun 10, 2016
    ClintEastwood likes this.
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