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Discussion in '3DS - Flashcards & Custom Firmwares' started by lol u mad brah, Aug 28, 2013.
No possibilities afaik.
*sigh*, another similar topic.
No, the DSTwo will never be able to play 3DS ROMs, as it lacks the proper hardware.
No, it never will. Completely different animals.
yes it can be, it is not necessary as hardware is same as the red gateway
Warning: Spoilers inside!
the hardware is almost the same and only the exploit is important
if team supercard could port and reverse engineer the exploit from gateway they could create their own
the loader is 1 mb big and i dont think it is full of code only, 1 mb fake dump for security i think
Similar, yes, but not the same.
For starters, the cartridge for the gateway has a 3DS cartridge notch in the upper corner that tells the system its a 3DS cartridge.
How can a firmware update morph the physical characteristics of the cartridge?
IIRC the notch is completely cosmetic in 3DS games. People have sawed off the notch in order to dump 3DS saves using a DS. The notch is there so people don't try to stick them in normal DS'.
The notch does absolutely nothing on the 3DS. It just exists to prevent you from putting the games into a normal DS/DSi system. 3DS games will still work if you remove the notch.
Were we able to play DS roms from GBA flashcarts? I'm not saying it will happen with the DStwo, but it's not impossible.
why doesn't people think before posting? it's obvious that a ds flash cart will NOT work on a 3ds
You might want to pause and think what you just said. Or rephrase. Just sayin'
No, there will be a DS3 card from Supercard Team eventually though that's for sure.
Yeah just because they use some of the same asic chips for i/o and such doesn't mean they are 'wired' the same.....although those circuit board dumps are interesting to be sure.....one thing we can take from past experience is Supercard is a decent company and when the DS came out they did get the slot 2 supercard SD working and supported it for like 5 years....so if they can reverse engineer the gateway ds exploit and 3ds launcher file and make it work with their existing hardware....I think they would do it.....even though the gateway exploit files are most certainly encrypted meaning it isn't going to be any easier for anyone to crack them then it would be any other moder encryption.....Now that the gateway methods are in the wild I am sure the other major HK flash cart teams are digging into v4.5 3DS to see if they can discover the exploits that Gateway has found/used. I actually hope it doesn't happen right away as gateway deserves to have some sales and success for their efforts and I am hoping they get a working solution for 5.x/6.x before anyone else clones them.
My answers to the question:
is it possible to make the dstwo run 3ds roms? : maybe, the hardware on the cards is not that diferent however there is a big possibility that it lacks the required hardware specifications, but i learned that impossible is a word that should be used with caution and impossibility relates to our current level of knowledge.
will it be done? : I don't think so, because of one simple aspect, money if you create a new card and sell it for 40 bucks you will generate money. Upgrading the dstwo would be free i suppose..
Well that was my point about Supercard as a team though and that is that when supcard SD came out there was no DS and then they made it work for DS and gifted all of us that bought it for GBA a pretty great DS slot 2 card.....so would they do that again...maybe....One problem I see though is that the gateway has eeprom save storage on it so that the games actually save and load from that eeprom to mimic a real cartridge as closely as possible. When you do a home/close it writes that eeprom to the 3DS SD card and when you switch games it flushes that eeprom and then loads the data back from the .sav file.....there is no such save eeprom in the DS2 as all save game handling is done directly to and from the sd card....so that would be a problem right there....again may eventually get worked around but likely not until they get to runnign unsigned code
For that last part though, you forget that the DSTWO has an onboard CPU much stronger than that found in other flashcarts. If the DSTWO can emulate a DS cartridge using that processor, it may be able to simulate saving to eeprom with it as well. I'm not saying it will, I'm not saying it can, but I'm saying the possibility, as far as that "hitch" goes, is there.
Not sure if rhetorical, but just in case: yeah, we were. Some of the earliest ways to load a DS ROM was to have a dud stand-in card in the DS cart, but the ROM would boot from a GBA flashcart.