Keypuncher, please tell me you have not abandoned us like so many other programs before this.
After two days and literally five hours of fiddling, I have gotten Wiiunpro to open on my Razer Edge tablet. I know this sounds like a small task, but obviously as it is a 64bit Windows 8 and then 8.1 device with no drivers installed and built-in Bluetooth... There were many exceptions to your usual
tutorial I had to surmount.
The controller is finally being recognized, but only as a keyboard interface. This is okay for now simply as a proof of progress (And with some dirty re-binds in most games, it's no problemo!) but my ideal with this program is to properly replace xinput in all programs. In general terms, I want all games that call for an Xbox controller to utilize my WUPC instead without having to drag-and-drop folders into every single one. I'll be buying a Mayflash at some point, I suppose, but I am sure this is possible without one.
Currently, my issue seems to be primarily rooted in vJoy- I have tried applying many different settings to it (And it gives me the audio confirmation that the changes are being applied, etc.) but no additional axis' are available in WiinUPro. So far only the default input assignments (I assume they are default, though they are nothing like the ones I see on your
tutorial videos. For example, it defaulted binding A to E, and B to Space, and similarly misplaced things.) are cooperating. While I rebind any button press, only one axis (All four X/Y's though) is available (Defaulted to binding itself as the left stick.) even though Vjoy says I should have four. In addition to this, no POV hat or Joystick button is available.
Now, I have edited my xinput files all over the place in an attempt to make the WiinUPro run as a native Xbox controller, but I don't believe this is the cause. (Except for possibly the strange defaulting.)
If you can offer me any advice at all, I'd very much appreciate it. Additionally, I would love to meet with you through an instant messaging program sometime to talk to you a bit about this fascinating application- I've learned a lot about it in my trials and it's made me rather curious as to how it all works or if there's anything I can contribute.
Thanks.
tl;dr:
My POV hats and Joystick buttons won't appear. The selection is just blank, even though Vjoy says I should have plenty. Hepl
Edits of my endless fiddling:
Setting it to other Joystick devices seems to offer... Interesting results. Joystick 7 will not work at all. Joystick 3 will provide me with Joystick button 1 as A, but otherwise all the bindings are the same. It also took away even the one axis I had.