Hi, first off thanks for still doing development on a loader for Wii games nowadays.
Almost everything works as expected but I've found a problem while trying to set up my Gamecube library. I know this came up ealier in the thread, it's basically the same problem. Let's get the technical stuff out of the way: I'm using the latest version of this tool inside the vWii and have all my games on a sd card. As long as a GC game is a full size .iso everything works fine (Wiiflow sees the game and shows the little icon animation on the top right when selecting one). But if I use a .ciso (converted with WIT) instead the game won't show up, no matter what I try. Things I've tried include:
- using different versions of WIT to convert the games
- renaming from .iso to .ciso / .ciso to .iso (hide extensions setting in windows is of course set to off)
- using the gamecube plugin instead of the usual gamecube page (even tried all possible variations for the filetypes setting)
- replacing the full size .iso with a CISO (renamed to .iso) after WiiFlow 'knows' about the game
- resetting WiiFlow halfway (delete cache/lists etc.) or completely (also deleting wiiflow_lite.ini in the apps folder and WiiFlow's 'savegame' in the Wii system settings)
I've confirmed that my converted games work fine if I go into
Nintendont and load them manually, so the files themselves shouldn't be the cause. Would be nice if this is somehow fixable since full size GC games waste a lot of space.