WiiBricker said:I dumbass extracted the libogc content to the devkit folder, but I should have extract it into the libogc one. Now it works![]()
lol again..least you got it working
WiiBricker said:I dumbass extracted the libogc content to the devkit folder, but I should have extract it into the libogc one. Now it works![]()

lol done it loads of times m8 edited wrong lines of code and wondered why it wouldn't compile/work correctlyWiiBricker said:I dumbass extracted the libogc content to the devkit folder, but I should have extract it into the libogc one. Now it works![]()

MrX_Cuci said:Rev25 is from Nov 2009. I highly doubt that, but thanks anyway.
Actually, it will work, since cios rev18 just changed the name of the usb device to /dev/usb2. This devicename is also used by Hermes, so wiiflow already tries to use that. This will only work with WBFS partitions, of course.Skater4599 said:r-win or another dev will have to answer that question but i highly doubt it, i remember r-win posting somthing about how wiiflow uses the memory for its coverflow that uloader uses for its nand emu so it may just be a memory issue and most likely will not happen
Heh, you got it right! We didn't test it yet, but the cios has around 512k of memory to use. The FAT/NTFS ehcmodule uses that memory for loading games. We haven't tested loading the FATFFS module in that memory while it is also used for the ehcmodule. We could try that...sometime...![]()
Posts merged
QUOTE(MrX_Cuci @ Mar 3 2010, 12:21 PM) Rev25 is from Nov 2009. I highly doubt that, but thanks anyway.
WiiBricker said:What do you mean by APP_VERSION modified?QUOTE said:Compiled with meta.xml and APP_VERSION modified.
Aehm...you know that NOTHING has changed in the App itself, right? r33 only changed the compiling Insturctions in the Wiki, not moreArkAurion said:

djbubba2002 said:We are stilling testing it
We are still getting the bugs out ...
.. its taking some time bc , R-win does have a family and he works ..
let him take his time , and we will have a good loader ..
