That sounds like a great idea but how slow and memory intensive would that be? It might code dump much quicker, but think fix made a change in how coverflow switches views that doesn't affect memory but speed. Either way that sounds like a cool idea if it could be implemented.Ya I know I could make yet another coverflow but I'd still have the same problem. It'd be good if the coverflow could autoswitch based on the plugin ini of the game selected. But I understand if its too difficult.