Hacking WiiFlow - an open source GUI USB-Loader

  • Thread starter Thread starter zorglub07
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I'm currently having problems downloading the plugins pack 4.7 When I go to extract it, it says 22 errors found and says 0kb. Is this just me?? Thanks Fix for the new rev too!
 
Maybe your extract program is a bit outdated? I used LZMA2 this time since it can use my 6 cores for packing, thats just faster for me to use ;)
 
Everything is awesome but on your WiiFlow mod r522.
When I try loading WiiMC, it loads then gives me a warning about an unsupported IOS.
It loads but it doesn't see my USB drive. I've tried loading 249, 250 and auto but all give me the same result.
Any way I can fix this?
 
Looks great Fix! Just move the four icons and the play button to the bottom and I think you've got something there. And of course have it stop whenever the user goes to game settings. I like it!

I've updated the themes pack again. the link is in my sig. And I've been messing with a WiiFlow website version of my wiiflow setup thread - check it out here.

https://sites.google.com/site/wiiflowusersguide/

Should i stick with GBAtemp or switch to the google website?
 
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Any way I can fix this?
Well, ask the WiiMC creator about proper IOS reloading inside his app ;)

BTW if you guys want to test that banner thing, here you go:
http://www.mediafire...1mwbdb5bfp8vy3q
Its a newer and better working rev than in the video, please report how it work if you test it.
Well it loads from the HB channel fine.
It loads from PostLoader fine.
So I was hoping you could fix it? lol.
In the IOS option, maybe add a IOS58 as an option since that is what WiiMC uses?
 
Ok... Gamecube Sonic Heroes PAL version Force to NTSC - black screen, the disc icon not working with games on disc drive - black screen... usb loader gx r523
 

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