Hacking WiiFlow - an open source GUI USB-Loader

  • Thread starter Thread starter zorglub07
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BTW, I am using the original Wiiflow because the Wii I am setting up does not have gamecube.

Also WiiFlow-Mod r230 seems unstable. I updated the cover cache, but when I scroll through the covers, the covers start changing form the proper ones. Then alot of them change to the same ones, then it crashes.

It would be nice if the 2 versions had their own stickied topics.

Also would be nice if they had their updated themes and setup info posted somewhere, instead of an almost 400 page thread that can not easily be searched.

keep up the good work.


 
Also WiiFlow-Mod r230 seems unstable. I updated the cover cache, but when I scroll through the covers, the covers start changing form the proper ones. Then alot of them change to the same ones, then it crashes.

Yeah just started using WiiFlow Mod r230 cause i got a ton of GC games im ripping & cause EmuNand finally started working
yay.gif
but kinda buggy.....

1.Covers R acting weird i have added sum to my "covers & "boxcovers" folders in Wiiflow but they dont show
Try to update them also thru network looks like its DLing...says "Saving to SD" but nothing appears :(

2.DML is setup with r58+No DVD+cheats but cheats arent working either....tried adding txt to "codes" & gct but nothing....not too sure if u have to convert sum other way maybe???

3.EmuNand is now loading from usb but also trouble with covers showing & random freezing.....if i try to "Refresh" thru B button it does but switches to regular nand with no way of changing back

Appreciate all the hard work from the Fellas updating these Cant wait until a Official Release n Everything is Perfect :yaywii:
 
Anyone notice that if you launch the HomeBrew 1.1.0 channel through WiiFlow channels, it hangs at the "You should not have paid for this app" page?

It does this with mod and regular on 2 wiis.
 
@Yardape8000 thanks for the contribution to wiiflow, your right it needed that change to download covers I agree with you. I'm not certain when WiiFlow stopped being able to dump games TBH.

I did notice one thing regarding the mod though, I was getting code dumps and fanart would disapear and garbled pics would show, banner sounds would stop playing etc. But if you lower the cover_cache a bit it helps immensly with all of this and is in general much more stable. I think the launching of HBC 1.1.0 page your describing happened when FIX94 added the option to boot dollz compressed dols. He is aware of the issue though :)
 
@Yardape8000 thanks for the contribution to wiiflow, your right it needed that change to download covers I agree with you. I'm not certain when WiiFlow stopped being able to dump games TBH.

I did notice one thing regarding the mod though, I was getting code dumps and fanart would disapear and garbled pics would show, banner sounds would stop playing etc. But if you lower the cover_cache a bit it helps immensly with all of this and is in general much more stable. I think the launching of HBC 1.1.0 page your describing happened when FIX94 added the option to boot dollz compressed dols. He is aware of the issue though :)
you should really try wiiflow 425 fanart and all that stuff is fixed
 
@Yardape8000 thanks for the contribution to wiiflow, your right it needed that change to download covers I agree with you. I'm not certain when WiiFlow stopped being able to dump games TBH.
425 bad backups. 424 works.

I did notice one thing regarding the mod though, I was getting code dumps and fanart would disapear and garbled pics would show, banner sounds would stop playing etc. But if you lower the cover_cache a bit it helps immensly with all of this and is in general much more stable. I think the launching of HBC 1.1.0 page your describing happened when FIX94 added the option to boot dollz compressed dols. He is aware of the issue though :)
A revision number here would be great. :)

I'll only be doing mods while I have a wii for a few weeks, just like the Mighty channels days. :)
 
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@Gaiaknight - I've been using r425 since it was commited. It's really stable and I love the refinements to the UI for sure. and it is a great base IMO.

The mod rev I was reffering to is actually almost all of them, I'm using r230 atm though. (I currently have both versions installed)
 
I was wondering why there is a large difference in file size between Skater4599 r425 fix and the nightly build from wiiflow wiki?

gallery_181602_62_116985.jpg
miigotu uses compressed dols hence the size difference.
Can someone explain what a compressed dol is and how to do it? I understand compression in general but don't know why you would want to compress a .dol file on the Wii. Wouldn't the file need to be decompressed before use and thus take up the same space in memory as it would otherwise? And wouldn't it be slower than an uncompressed dol?
 
Wouldn't the file need to be decompressed before use and thus take up the same space in memory as it would otherwise? And wouldn't it be slower than an uncompressed dol?
Yes and yes. A reason why most people dont compress the dol. It's compressed with dollz, afaik its a zip compressed dol file with a decompressor in front of the compressed dol file. Problem with it is that there is no argument support because this compressor is still from gamecube times.
 
Wouldn't the file need to be decompressed before use and thus take up the same space in memory as it would otherwise? And wouldn't it be slower than an uncompressed dol?
Yes and yes. A reason why most people dont compress the dol. It's compressed with dollz, afaik its a zip compressed dol file with a decompressor in front of the compressed dol file. Problem with it is that there is no argument support because this compressor is still from gamecube times.

Yeah, my dols from now on wont be compressed now that we know (from megazig, thx) that arguments dont work with the d0lLz compressor. The reason they were compressed before was to a.)wiiload faster, b.)save bandwidth. But now that I will be using arguments more extensively in Wiiflow Advanced it is no longer an option unless someone can contact "SoftDev" and get me the source to D0lLz 3.0 so I can have the compressor append passed arguments.
 
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I've committed the first revision of Wiiflow Advanced, r426
A compiled dol is at the "Nightly Build" link on WiiFloWiki.

Changelog:
-Rename most references of "Wiiflow" to "Wiiflow Advanced", images to follow.
-Use gnu c++0x standard, and fix freetypeGX so it will compile without errors
with it
-Don't use AA for wait messages.
-Removed safe_vector.hpp
-detemplatize cache, cachedlist, and list classes, and simplify.
-Change gamelist from vector to deque
-Don't cache music list
-Remove empty ini domains
-Change all references to game id to use char * instead of u8 *, and remove all
typecasting.
-Fix game installer (thx Yardape8000)
-Limit coverbuffer to prevent old ini's from causing crashes that have
cover_buffer=120
-Only keep necessary information in dir_discHdr
-Add a "new" hander
-Simplify and speed up the cover downloader.
-Use iterators wherever possible
-Prepare for better args support/faster loading, and more configurability.


Forgot to mention in the changelog:
Fixed a bug with the selected category not being separate for different views.
Now we read homebrew titles from its meta.xml if it exists.
 
Changelog:
-Rename most references of "Wiiflow" to "Wiiflow Advanced", images to follow.
So now we need new regular and priiloader forwarders. :)

I'll compile it at the old settings until those are ready. :)

Thanks for the update.
 
So let me get this straight then...


WiiFlow Advanced = Official Updated Release mainly for Wii Games

WiiFlow Mod = Mod for DML+EmuNand+Homebrew

Always have used WiiFlow for my Wii Backups not until recently that EmuNand started working that i am using WiiFlowMod
I REALLY Love WiiFlow and would like it to be my All In 1 Ultimate Loader for everything (Wii+GC+WiiWare+VC) so keep the updates coming Budds

THX Again for all the Help & Answers

*Edit* Finally got cheats to show up in DML games...just copied txt or gct file to "games" along side the game.iso in respective folders....gonna check if they work
Still problem with covers not updating
 
It's now more like Wiiflow-Mod = Wiiflow, so thats like the official rev from now on. Wiiflow Advanced is the project from Miigotu, also somehow official :P We (the wiiflow-mod team) pretty much do everything people suggest so, we work per request, we fixed things for wii games, added DML support, and more things. Miigotu... well does what he thinks need to be done, thats pretty much the same we do ;) The situation is pretty complicated to explain, hope you got it now.
 
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