USB Loader project, based on WiiFlow 1.1 by Hibernatus, Wiiflow 2.1 by r-win and Miigotu, and Wiiflow 3.0 alpha by Miigotu.
Links:
Source
WiiFloWiki (For downloads and mostly up to date information on usage)
The IRC Channel (irc.abjects.net #wiiflow-advanced)
[topic='204106']Thread for Wiiflow 1.1 - 3.0a[/topic]
Original Wiiflow Thread
Background:
My vision for WiiFlow has not fallen by the wayside. I will continue my work which has brought WiiFlow so far in the past 3 years in a new project named Wiiflow Advanced.
In the end this will result in a better homebrew due to the competition. I have many big things in store for my version of WiiFlow so stay tuned, but I will always keep a primary focus on stability, speed, and efficiency.
Features:
(will add later)
Planned Features:
(will add later)
Known Issues:
(will add later)
(will add later)
Planned Features:
(will add later)
Known Issues:
(will add later)
Changelogs:
r426 Changelog[/b]]
r426
-Rename most references of "Wiiflow" to "Wiiflow Advanced", images to follow.
-Use gnu c++0x standard, and fix freetypeGX so it will compile without errors
with it
-Don't use AA for wait messages.
-Removed safe_vector.hpp
-detemplatize cache, cachedlist, and list classes, and simplify.
-Change gamelist from vector to deque
-Don't cache music list
-Remove empty ini domains
-Change all references to game id to use char * instead of u8 *, and remove all
typecasting.
-Fix game installer (thx Yardape8000)
-Limit coverbuffer to prevent old ini's from causing crashes that have
cover_buffer=120
-Only keep necessary information in dir_discHdr
-Add a "new" hander
-Simplify and speed up the cover downloader.
-Use iterators wherever possible
-Prepare for better args support/faster loading, and more configurability.
r426
-Rename most references of "Wiiflow" to "Wiiflow Advanced", images to follow.
-Use gnu c++0x standard, and fix freetypeGX so it will compile without errors
with it
-Don't use AA for wait messages.
-Removed safe_vector.hpp
-detemplatize cache, cachedlist, and list classes, and simplify.
-Change gamelist from vector to deque
-Don't cache music list
-Remove empty ini domains
-Change all references to game id to use char * instead of u8 *, and remove all
typecasting.
-Fix game installer (thx Yardape8000)
-Limit coverbuffer to prevent old ini's from causing crashes that have
cover_buffer=120
-Only keep necessary information in dir_discHdr
-Add a "new" hander
-Simplify and speed up the cover downloader.
-Use iterators wherever possible
-Prepare for better args support/faster loading, and more configurability.
Questions/Answers
Q: Why a new project?
A: The "new Wiiflow team" aka wiiflow-mod team and a handful of old testers, have banded together and talked Lustar into handing the project over to them. Powa.
Q: Why don't my forwarders work with this?
A: I have not had a chance yet to update the forwarders with the new folder path used in this project, but the change in folder name was absolutely necessary in order to keep project separation.