Hacking WiiDumpSDHC 1.4

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zapfbandit

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I have taken the source code from wii disk dumper 1.3 and made some fairly significant changes (improvements).

Please find attached my changed version, I haven't got permission from either of the previous authors but I believe that they would approve of the changes.

http://www.4shared.com/file/111379663/2b21...dumpsdhc14.html

Hope this helps someone, I have a few more improvements planned but it is working well and you will be able to burn Wii games in one session (using an 8G SDHC card).

I hope someone uses it ( other than me ;-)

Please let me know of any problems/suggestions,
Zapf Bandit

Posts merged

WiiDumpSDHC (Wii disk dumper v1.4) changelog

Now supports SDHC cards allowing dumps in a single session (no more card swapping).

You will need to have Homebrew Channel 1.0.3 or better installed.

Is resumable in case of power failure etc.

Automatically keeps track of the next part to burn when card is filled.

Generates a batch file which joins the parts into an ISO and checks the validity.

Automatically determines the game name from the disk.

NB: There have been no speed increases. Leave it dumping overnight :-P
 
cool, i was hoping someone would update it.

Can't wait to test it out. Thanks
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Not bad...good work...if this would have come earlier...now everyone uses USB-Loader for this, which is simply better...huh...wait...this can dump GC-Games, right? Well, then it's still useful...good job
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Well, maybe you could think of adding USB2.0 Support, so you can dump your games to a HD with fast Speed...would be very nice, and faster than SDHC too...
QUOTE said:
The cios_usb2 is compatible with libogc, you just have to do:

QUOTE said:
IOS_ReloadIOS(202);

at the very begginning of a program to use this ios.
QUOTEusbstorage_starlet.c

is present in a modified libfat, which allows libfat to directly use cios_usb2 mass storage API for better performance (3 times less ios ioctls). This modified libfat adds in disc.c a usb2:/ devices which allows to access usb2 discs, and keeps usb:/ for legacy usb access, in case cios_usb2 is not installed.
WiiBrew

Also you could take a look at LibWiiGUI...a simple Background, a Font and a Progress Bar, and this is just pure Gold
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Cool, I didn't realise that USB Loader could dump games too, thats cool !

I will try and spruce the GUI up a little but I only ever wanted to be able to dump them for myself.

I was going to add USB support in the next revision so thanks for that info, it should make the job easier ;-)

It is what it is and that seems to work so I am happy :-)

Could anyone out there test it for a double layer game? I don't have a DL burner so this hasn't been tested yet.

Thanks for the feedback guys, keep watching this space,
Zapf Bandit
 
Question for all.

In order for the DVD reading to work I need to do a:

Code:
IOS_ReloadIOS(249);

I am using cIOS 36 rev 10.

The problem is that

Code:
fopen("usb:/whatever.txt", "wt");

will open a file on the SD card not the USB drive.

If I don't do the ReloadIOS the file is written to the USB but the DVD reading doesn't work.

Any ideas / suggestions? If I can get this part working WiiDumpSDHC will have USB support.

Zapf
 

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