Hacking Wii U Hacking & Homebrew Discussion

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I've been lurking (without a WiiU) for many months, and just finally got one. I've blocked the IP's from my router (from Pg 1) and updated to 5.2U with the SSB4 disc.

I bought Mario Kart 8 yesterday though and was wondering if there was any way to be able to go download the DLC without it making me do a system update? I haven't linked a Nintendo Network ID and it asks me to every time I try to get to the eShop, but then says "You must update to the latest system menu" and then "Canceled linking Nintendo Network ID" since the IP's are blocked.

I can live without online play and MK8 DLC for the next few weeks if something is to come of the development in progress, but just wondering if getting the DLC is possible at this point without updating. Thanks.
 
Could someone on 5.0.0 (or I think 5.1.0 would work too) if this site works so that I will know when the exploit comes to 5.3.2 if my hosting method works. It would be much appreciated

Edit: Don't use the link right now. It won't work.
 
I've been lurking (without a WiiU) for many months, and just finally got one. I've blocked the IP's from my router (from Pg 1) and updated to 5.2U with the SSB4 disc.

I bought Mario Kart 8 yesterday though and was wondering if there was any way to be able to go download the DLC without it making me do a system update? I haven't linked a Nintendo Network ID and it asks me to every time I try to get to the eShop, but then says "You must update to the latest system menu" and then "Canceled linking Nintendo Network ID" since the IP's are blocked.

I can live without online play and MK8 DLC for the next few weeks if something is to come of the development in progress, but just wondering if getting the DLC is possible at this point without updating. Thanks.
I am in the same boat as you. Unfortunatly it is not possible at the moment. I therefor see no reason to have an Internet connection established at all.
 
Does anyone know of a simple way for me to host the files I get after building on google drive and access them from my Wii U so that the exploit will run? I have tried the tutorial google has available for hosting a site and it won't work.
 
Judging by your avatar, you seem to be a python kind of guy. You can host it locally using pythons http server. I use python 3 so i do

import http.server
server=http.server.HTTPServer(('',80),http.server.SimpleHTTPRequestHandler)
server.serve_forever()

Make sure the exploit that you built is in the same folder as your server script. Then the exploit is hosted locally under your local ip address eg: 192.168.0.101/exploit.html

Or you could just use xampp

I unfortunately had to update my wiiu so the kids could play Smash Bros. Now im patiently awaiting an exploit that works on 5.3.2. I know it will be some time but im a patient man.
 
Does anyone know of a simple way for me to host the files I get after building on google drive and access them from my Wii U so that the exploit will run? I have tried the tutorial google has available for hosting a site and it won't work.


Does anyone know of a simple way for me to host the files I get after building on google drive and access them from my Wii U so that the exploit will run? I have tried the tutorial google has available for hosting a site and it won't work.

Does anyone know of a simple way for me to host the files I get after building on google drive and access them from my Wii U so that the exploit will run? I have tried the tutorial google has available for hosting a site and it won't work.

Judging by your avatar, you seem to be a python kind of guy. You can host it locally using pythons http server. I use python 3 so i do

import http.server
server=http.server.HTTPServer(('',80),http.server.SimpleHTTPRequestHandler)
server.serve_forever()

Make sure the exploit that you built is in the same folder as your server script. Then the exploit is hosted locally under your local ip address eg: 192.168.0.101/exploit.html

Or you could just use xampp

I unfortunately had to update my wiiu so the kids could play Smash Bros. Now im patiently awaiting an exploit that works on 5.3.2. I know it will be some time but im a patient man.


or just run:
Code:
python -m SimpleHTTPServer
in the directory your html file is located on your local and then access it from your wiiu at http://YOUR_LOCAL_IP:8000/test500.html
 
or just run:
Code:
python -m SimpleHTTPServer
in the directory your html file is located on your local and then access it from your wiiu at http://YOUR_LOCAL_IP:8000/test500.html

That is certainly an easier way. I sometimes tend to take the more complicated route lol.
BUT SimpleHTTPServer was renamed in python3 so when using 3.x you would useg

python -m http.server

Just want to clarify for anyone who reads this as many people are now using python3.(yes i know that 2.7 is used more but i can't help but argue that one day it will be obsolete)
 
That is certainly an easier way. I sometimes tend to take the more complicated route lol.
BUT SimpleHTTPServer was renamed in python3 so when using 3.x you would useg

python -m http.server

Just want to clarify for anyone who reads this as many people are now using python3.(yes i know that 2.7 is used more but i can't help but argue that one day it will be obsolete)

The Wii U will be obsolete before python 2.7.x. :rofl2:
 
The Wii U will be obsolete before python 2.7.x. :rofl2:

Touche. But thats not what i was implying. I simply meant that 'one day' 3.x would render 2.x deprecated, therefore many people, including myself, have chosen to enjoy the new functionality and bug fixes that 3.x brings. I guess in a nutshell i was just trying to say that because it will eventually be obsolete, we should push 3.x as the recommended version. At least that's my opinion ☺
 
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Thanks everyone. Also, will will it be easier and faster to port/recreate the exploit to 5.1.1-5.3.2 than it was to make the kernal exploit? (question for devs)
 
I've been lurking (without a WiiU) for many months, and just finally got one. I've blocked the IP's from my router (from Pg 1) and updated to 5.2U with the SSB4 disc.

I bought Mario Kart 8 yesterday though and was wondering if there was any way to be able to go download the DLC without it making me do a system update? I haven't linked a Nintendo Network ID and it asks me to every time I try to get to the eShop, but then says "You must update to the latest system menu" and then "Canceled linking Nintendo Network ID" since the IP's are blocked.

I can live without online play and MK8 DLC for the next few weeks if something is to come of the development in progress, but just wondering if getting the DLC is possible at this point without updating. Thanks.
Theres no way around it yet, but the kernel exploit is expected to be finished in 1-2 months
 
Hey MN1. Will will it be easier and faster to port/recreate the exploit to 5.1.1-5.3.2 than it was to make the kernal exploit?
 
Hey MN1. Will will it be easier and faster to port/recreate the exploit to 5.1.1-5.3.2 than it was to make the kernal exploit?


It's really hard to tell at this point, since the kernel exploit isn't done yet and we've only ever exploited one WebKit bug so far. If I had to guess, I'd say a new browser exploit would be easier. But faster? I don't know about that. Second semester freshman year at my high school is supposed to be very stressful.
 
It's really hard to tell at this point, since the kernel exploit isn't done yet and we've only ever exploited one WebKit bug so far. If I had to guess, I'd say a new browser exploit would be easier. But faster? I don't know about that. Second semester freshman year at my high school is supposed to be very stressful.

K, thanks. I will wait until I die.
 
Can hope that the release of a kernel exploit might motivate someone else to attempt to find more webkit exploits. Afaik the initial steps (finding an unhandled crash) aren't massively complex, just a lot of trial and error.
 
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I have tried hosting with python -m SimpleHTTPServer on my computer and raspberry pi (because the command line uses 2.7.x on both and I don't know how to change it) and I can't access the page on Chrome, Safari, or Midori no matter where I host the server and where I go to the webpage. I thin k it has something to do with my firewall because python says something like hosting server at 0.0.0.0 port 8000 like most sites say it should. Any tips?
 

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