Hacking Wii U Hacking & Homebrew Discussion

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Does anyone know if there is any loss of quality while converting BFSTM to BRSTM?

I have no idea if there is any B(x)STM editing tool. I've run into another dead end here. I need something that can silence certain channels, read any B(x)STM format (ANY, not every), and help me save the result.

Recommendations welcome.

You mean silencing any channel of a BxSTM audio file?
If so, then you can use a hex editor, for example, HxD, to just fill that specified channel section with zeros, then you should be good.
 
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Oh, right. So in Mario Kart 8, the .szs isn't a Yaz0 compressed SARC, but in other games, it is. I get it now. That's why the GitHub page says that, because it acknowledges the majority... ahh, revelations. :D


Nintendo uses the .szs extension to mean "Yaz0-compressed data," in general. Usually the data is a SARC archive, but there are games other than MK8 that use SZS to compress files of other types. One game even uses SZS for Yaz0-compressed font files (BFFNT).
 
Nintendo uses the .szs extension to mean "Yaz0-compressed data," in general. Usually the data is a SARC archive, but there are games other than MK8 that use SZS to compress files of other types. One game even uses SZS for Yaz0-compressed font files (BFFNT).
I was talking about how Nikki's GitHub page said that .szs = Yaz0 + SARC archive, but MK8's .szs's weren't SARC archives. She told me that in her reply to me before. :P

Also, any idea in which folder the BFFNT would be? Would be undescribably cool to make a custom font. :D

You mean silencing any channel of a BxSTM audio file?
If so, then you can use a hex editor, for example, HxD, to just fill that specified channel section with zeros, then you should be good.
Do you have experience with it? If so, mind sharing the offsets for individual channels of a BFSTM?
 
Anybody have issues with super Mario 3d world? It won't progress past the "you can also play with these controllers" screen. I'm using loadiine v3 on 5.4.
 
Boot1 IV has been added to my talk page (before you get all excited, don't. the iv is only useful to decrypt the first 0x10 bytes, given the correct key. we're still missing the boot1 key)

Wut, was it possible to bruteforce the IV? Isn't the first 0x10 bytes encrypted with the key too, and not just XORed with the IV? (Assuming they use AES(or some other encryption) in CBC mode)
 
Wut, was it possible to bruteforce the IV? Isn't the first 0x10 bytes encrypted with the key too, and not just XORed with the IV? (Assuming they use AES(or some other encryption) in CBC mode)

Presumably, it was reverse-engineered out of boot0, which has been possible to dump for almost 2 years.
 
So what´s with this screenshot by Smealum?

CZcRvewUsAAGRW9.jpg:large
 

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