If anybody wants to be my personal MK8 tester just PM me, I have a few things I want to create. 
oh and what is this?If anybody wants to be my personal MK8 tester just PM me, I have a few things I want to create.![]()
You can dump the game files with TCP Gecko dnet(FSA Tab).Very well documented, it will be really helpful
Right now i'm doing some improvements on cafiine to be able to dump game files directly from the application.
It's working, I can dump a lot of files but still often crash, as soon as it get better i'll release it.
Sorry I don't want to sound silly but what does this actually do and different for us then the cafiine532 release?Since I can't manage to make myself to compile stuff to upload to my Github, here's the headers for the unmodified TCP codehandler, I'll get source up on wiiudev some time later today.
https://www.dropbox.com/s/mcg30sp3r1rw5ll/codehandler1.zip?dl=0
Sorry I don't want to sound silly but what does this actually do and different for us then the cafiine532 release?
Thanks, so where are you supposed to put these files to update the gecko client, sorry I thought it was to do with the cafiine at first I got my coffees mixed up!. I just use the dantarion Gecko myself, seems very stable enough for me.the old tcpgecko codehandler had problems dumping the file system and would disconnect or crash with the unmodded one that doesn't happen
this has nothing to do with cafiine
Which version? The version you gave me for Wine doesn't support the Wii U OS version (or so it says)...You can dump the game files with TCP Gecko dnet(FSA Tab).
This version works fine for me : http://i.imgur.com/eGTKuIV.jpgWhich version? The version you gave me for Wine doesn't support the Wii U OS version (or so it says)...
This version (on Windows) freezes the Wii U.
'Nasty. I find the dantarion version works the best out of them all so far also FSA works 100% with it, no probs, no errors. Trust me I have tested them all.Which version? The version you gave me for Wine doesn't support the Wii U OS version (or so it says)...
This version (on Windows) freezes the Wii U.
404 Not FoundEh, I don't want to keep this private.
http://wiiu.us.to/MK8/course_muunt.byaml
Goes in /course/G3ds_MusicPark/
The Windows one you linked.
Then I'm doing something wrong...'Nasty. I find the dantarion version works the best out of them all so far also FSA works 100% with it, no probs, no errors. Trust me I have tested them all.
That's looking like a connection problem between your wiiu and the gecko. Links, just use the osdriver-exploit-v2.zip and use wj44's gecko4 file from his site http://wj44.bplaced.net/pyGecko4/payload532.html and for the Gecko client http://gbatemp.net/attachments/geckodnet-dantarion-zip.23619/. I'm not using anything different than those they are very stable for meThen I'm doing something wrong...
When I click "Read FSA" the console freezes and Gecko .NET attempts to reconnect.
View attachment 23903
Could you give me the links for the osdriver exploit and the Gecko installer you use, please?![]()
Now I understand, thanks. I'm sorry, it's just that too many posts and too many versions of gecko.NET confused meAs I've said several times before, the pyGecko handler that was released first has more variables passed to the call function command so the dotnet client doesn't send enough, loops, and crashes. You need the original one (which I linked) which works fine with it. I'll compile stuff and put it up on Github in a bit.

It's your codehandler!As I've said several times before, the pyGecko handler that was released first has more variables passed to the call function command so the dotnet client doesn't send enough, loops, and crashes. You need the original one (which I linked) which works fine with it. I'll compile stuff and put it up on Github in a bit.
Which geckodnet client are you using and find best overall? No link on your site.It's your codehandler!

