Hacking Wii U Hacking & Homebrew Discussion

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that;s the issue,

there is no point entertaining people who know nothing about hosting a simple webserver on the local host,

is there anywhere else such discussions can take place so that we can come up with a workable solution? I myself code in c# so picking up these things is not too difficult.
 
Herp derp can I have free games now plz
Kidding. I'm curious, will devs be focusing on updating the ROP chains to be compatible with 5.0, or will you guys focus on finding the common key/other exploits? Or is everyone focusing on something different?
 
Herp derp can I have free games now plz
Kidding. I'm curious, will devs be focusing on updating the ROP chains to be compatible with 5.0, or will you guys focus on finding the common key/other exploits? Or is everyone focusing on something different?
Well if we want it to be useable by most people then we're gonna be updating the ROP chain, but we still need to work on a RESET hack to access the Starbuck OTP for the common key and other keys, and then we need to obtain and disassemble the kernel binary and look for exploits. So, that's the checklist of what needs to happen, though IDK who's gonna do what.
 
I'm curious, will devs be focusing on updating the ROP chains to be compatible with 5.0, or will you guys focus on finding the common key/other exploits? Or is everyone focusing on something different?

We're sort of doing both at once and just trying to move forward in general.
 
Well if we want it to be useable by most people then we're gonna be updating the ROP chain, but we still need to work on a RESET hack to access the Starbuck OTP for the common key and other keys, and then we need to obtain and disassemble the kernel binary and look for exploits. So, that's the checklist of what needs to happen, though IDK who's gonna do what.


The HRESET hack was only to get keys from the Espresso OTP. Getting them from the Starbuck OTP requires no such attacks, but it does require IOSU kernel access.
 
We're sort of doing both at once and just trying to move forward in general.

Well if we want it to be useable by most people then we're gonna be updating the ROP chain, but we still need to work on a RESET hack to access the Starbuck OTP for the common key and other keys, and then we need to obtain and disassemble the kernel binary and look for exploits. So, that's the checklist of what needs to happen, though IDK who's gonna do what.

Thanks for the quick replies, and good luck!
 
So Mario, any tips for us Developers who have just crossed the line to being hackers & devs
When it comes to ROP chains? ;)
I guess we need to access the ram to see the return addresses? Right?

Btw, again its so well documented rop410.txt but it also reminds me to learn PowerPC's instruction set...
 
for block wiiU update:

Block that:
nus.wup.shop.nintendo.net
nus.cdn.wup.shop.nintendo.net
a1796.g.akamai.net
2.228.46.114
2.228.46.120
96.17.161.145
184.50.229.158
184.50.229.137

block all akamai.net site, nintendo use akamai for deliver update
 
for block wiiU update:

Block that:
nus.wup.shop.nintendo.net
nus.cdn.wup.shop.nintendo.net
a1796.g.akamai.net
2.228.46.114
2.228.46.120
96.17.161.145
184.50.229.158
184.50.229.137

block all akamai.net site, nintendo use akamai for deliver update

But... my router only accepts 4 adresses to block D:
 

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