Wii GameCube Backup Launcher 0.1 Theta

kedest

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Why does this overwrite the original mios?
can't it just install it as a new one and use that, like the Wii backup launcher uses ios 249?
 

fgsfdsyo

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I've had the rvl-mios-v4 installed, but when I go to patch the mios I see a lot of the "File not found" when trying to download; is this alright?
Also, is there a main difference between gator's and wain's loaders?
I.E; which one supports more than the other?
 

Sstew

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I know this is a noob question, but I'm trying to get Multiboot to work with Mac's. So I was able to combine WindWaker, and Mario Baseball into 1 ISO. I burned it, in the launcher I can see Windwaker, it loads fine.

How would I go to the next game, I thought it was the left and right D-Pad but that didnt work. Anything Im missing

Also why would every back up I play claim my GC Card is corrupted?

Thanks guys
 

Trune

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I can confirm that Skies of Arcadia PAL now saves properly if using the B (Patch with MIOS) at start-up function. The user must also delete the old 'corrupted' save games that you originally saved using a different version (such as the NTSC/480P/PAL60/PAL type of boots).
 

fgsfdsyo

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Sstew, ususally if the game is from another region and you have a different region saves, it'll say the memory card is corrupt.

E.g. I try to play NTSC-J Zeta Gundam and I have a PAL GC Memory Card.
Zeta Gundam will say the memory card is corrupted and needs to be formatted.

If they're the same region, I don't know what to tell you.
I apologize for the lack of expertise I have in this situation.
 

Mr.Guy

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This is an extremely noob question but here goes. Everything loads fine but when the game loads all I get is sound... what am I doing wrong?
 

Golfman560

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Use the RunGCLoader from the Hombrew Channel that came in the package on the first page, then once it loads, choose either PAL or PAL60 for booting. Auto-detect may not be the right choice since it might just try to do the best for your Wii and not the TV. If PAL or PAL60 don't work just try NTSC to double check.
 

Mr.Guy

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Doesn't seem to work. I get either a black screen or green or sometimes its black with LINE on the screen, as if the console isn't even on...This is a multi iso if that makes a difference.

EDIT: Ok, so like on my 5th try it loaded with the L for PAL60 and it seems to load randomly.

EDIT 2: Wario World is still a black screen even with the PAL60 on. Still dont know whats going on...
 

Matt93

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Alright, well Waninkoko's custom MIOS ruined the ability of my Wii to play original games. When I click start in the disk channel, my Wii turns off and refuses to turn on again until I eject the disk. This is a big problem for me, as I have many Gamecube originals. I have cIOSCORP installed btw. I can play GC backups through the disk channel.

What can I try to fix this? Install Wiigator's custom MIOS?

If all else fails, what do I do to uninstall this/reinstall the original MIOS?


EDIT: Fixed. The problem was Starfall, not the cMIOS. I had to disable "Region free GC games with video mode patch" in Starfall.
 

scottlane87

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im gonna cry! everytime i try to play a game i just get a "failed to read dvd 345." error...i dont know why
frown.gif
i have followed all instructions all correct...please dont reply with things like have u tried loading mios patcher first...im not that much of a noob hahaha pleaseeeeeee
 

AaronUzumaki

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i don't get it... Everyone says the zelda collectors ed. doesn't work, but I have all of it's contents working. The only problem is that if you try to exit something, or watch a video, it goes black and need reset (happens at end of videos). I still gotta try the majoras mask ocarina mess up though...
 

kedest

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there are 2 zelda discs with old games (zelda1/2/oot/mask and oot/oot masterquest), perhaps they were talking about the other one
 

Matt93

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AaronUzumaki said:
i don't get it... Everyone says the zelda collectors ed. doesn't work, but I have all of it's contents working. The only problem is that if you try to exit something, or watch a video, it goes black and need reset (happens at end of videos). I still gotta try the majoras mask ocarina mess up though...
Yeah, it isn't working for me. I can start the game but when I select one of the games my Wii instantly shuts off. I have to press the power button twice to turn the Wii on after that.
 

Rod_Hull

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I think I've found a pretty bad bug with Zelda: Wind Waker:

I'm using a PAL Wii with System 3.2, connected with component cables - the Wii is set to output 480p. I chose to use MIOS v5 (the default option when patching) - I didn't choose to modify it to make use of the Wii backup launcher/rebooter - so I run the backup launcher straight from the HBC.

I created a multi-boot disc with Zelda: WW, Super Mario Sunshine and F-Zero GX on - all are PAL versions and all work fine at first glance, but will only work in prog. scan mode when I press A to boot, then hold B until the game appears (at first the screen corrupts but as long as I hold B for a few seconds, the game appears eventually after a few seconds).

So anyway, I boot Zelda, play it for a little while, and all appears totally fine, UNTIL I pick up the first dungeon map in the Forbidden Fortress (just after crawling out of the jail-cell).

Once you try and display the map (pressing up on the D-pad), green speckles appear on-screen, and the framerate drops to ~1fps whilst the map overlay appears - very slowly. You can't then even navigate round the map, so you have to press B to dismiss it and get back to the game - it goes away VERY slowly, at ~1fps or so. Once back in the game, the framerate returns to normal, but all the graphics are then corrupted: EVERYTHING is out of focus - not just objects in the distance as usually happens (since the game uses depth of field blur), and light sources that aren't even visible on-screen (like round a corner for example) start to cast halos over the screen even when you haven''t actually got near them...you can't get the game to return to normal until you reboot the Wii.

So it appears that the game runs fine as long as you don't use the map (which is kind of hard in some of the large multi-floor dungeons that are surely to come later in the game).

I tried setting my Wii to regular 576i PAL, then booting - I only need to press A in the backup launcher for it to boot - I get the choice of displaying in 60Hz or 50Hz - both exhibit the exact same problem as described above.

Can anyone else with a PAL or NTSC version of Wind Waker test this - you need to play a little way into the game - it probably takes about 30mins of continuous play from the start to get to this point - just after you get on the pirate ship, then get launched onto the island. Of course, if you already have a previous save-game that works and you are in any dungeon and then pickup the map - just try to display it since that is what triggers this behaviour for me...

It would be good to narrow down if the PAL or NTSC versions that are both affected, or I've just got a bad dump?

The other two games I've tried seem to be fine so far (only played one GP in F-Zero GX, and about 10 minutes of SMS - but all seems fine so far in both of them).
 

cr08

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Rod_Hull said:
Once you try and display the map (pressing up on the D-pad), green speckles appear on-screen, and the framerate drops to ~1fps whilst the map overlay appears - very slowly. You can't then even navigate round the map, so you have to press B to dismiss it and get back to the game - it goes away VERY slowly, at ~1fps or so. Once back in the game, the framerate returns to normal, but all the graphics are then corrupted: EVERYTHING is out of focus - not just objects in the distance as usually happens (since the game uses depth of field blur), and light sources that aren't even visible on-screen (like round a corner for example) start to cast halos over the screen even when you haven''t actually got near them...you can't get the game to return to normal until you reboot the Wii

I actually have run into the same issue on a single game disc burn of windwaker and only the Forbidden Fortress area seems to be affected. Once that part of the game is complete and you end up on Windfall Island, everything is back to normal. Map works and graphics are fine.

Btw, this is with a US Wii, v8 MIOS patched, same thing through both the gcloader and the gamma loader directly and rebooted, 480i and 480p.
 

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