Hey all. I started working on WBM again today.
Around 275 thousand downloads of the last version, WOW.
And that's only from my links. Imagine if everyone donated just £1...dreaming....lol...back to reality..
Hopefully I can get out some needed fixes soon and work on this for a while again.
For now, I'm slowly working through the reported problems on here. Here's a list of changes so far today..
|-Added: Export template "HTML table with covers" by Echizen.
|-Added: Option to disable notification sounds. Some people find the "ding" annoying. See Options->Settings->General->Misc..
|-Fixed: View->Tabs->Downloads option wasn't applied correctly after restart.
|-Fixed: System drive was visible in the format dialog.
|-Added: Archive password dialog. Entered passwords are stored only for the current session.
|-Fixed: After an archive was extracted, the usage size wasn't calculated, which caused the ISO to labelled as invalid.
|-Added: Error message when trying to transfer ISOs to anything other than NTFS, since it isn't possible.
|-Fixed: CISO was broken when removing partitions. eg. using game partition only.
|-Fixed: Disk cache thrashing that was caused by writing 1 Wii sector at a time, now using 1 WBFS sector again. The transfer speed should be more stable.
@Dravial
Transferring WBFS to WBFS where the destination drive is larger than the source usually takes more space. It's just the way WBFS works, due to the block size. The transferred game should work though, so I really need to check that. I don't have a spare drive large enough, so I tested using a VHD in Windows 7. I transferred a game from a small WBFS drive to a 1TB VHD (where it used more space as expected), then transferred to CISO and the game worked fine in Dolphin. That means all the data was still intact. If I manage to get another drive for testing, I'll be able to track down the problem easier..
@Debug
I'll have a look at the hash problem soon. I have a feeling it's related to renaming the titles. IIRC, "Allow permanent changes to Wii disc header" makes changes to the WBFS files that invalidates the hash. If you could tell me if you have that enabled it would help me.