Hacking Wii backup Manager for Windows

redia

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hey fig2k4,

I love the language string option.
I am already working on the updated french version.. with some correction that I have been postponing for a while
wink.gif


happy to see the DB pre pre pre beta... lol
that's a pretty nice start.. big up.
it is fast !!

I just had one thing
when browsing to triiforce (DTFA) I get the SCUMM (DSVA) synopsis...
I have not check the xml to see if that's where the error is coming from.
just a heads up in case

I will have time to test it and give more comments tomorrow.

Cheers,
R
 

ratt1972

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in the next version can we had a iso burner to be added?
i like wbfs formate to use with usbloader and sometime i like to free space so i burn to disc.only have to convert to iso first before i can burn. with a burning tool built in it would speed up the job.


edit just found reading wii dvd reader from any dvd-burner i see . i try it on some wii disc work good . i try it on a game cube and it save as a 4.3 g iso ,so i think that it doesn't work on gamecube games. will gamecube be added to next version?

edit 2 : ok i found out how to burn :Put in a blank disc and dvd burn not hidden. thanx for this help me out speed up my time
 

Knocks

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fig2k4, will you consider ISO extract/rebuild functions?

The only program that can do that right now is wimm's ISO tools, but people are complaining that it makes fragmented ISOs.
 

airline38

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There is an issue of "Titles Language". If I select 'Traditional Chinese" and "Save" ,
it will still be "English" after I close/open the program again.

Also there is a request: is it possible to add "game cover download" function ?
(from WiiTDB)
 

fig2k4

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@redia
Cheers, I look forward to your input.
smile.gif
It's still at a very early stage, so it's like clay to be moulded.

@ratt1972
It's quite straight forward to burn a DVD. Mount your DVD drive on the DVD page, with a blank disc inserted. Then use the files or Drives pages as normal, but select Transfer->DVD. It only supports 1 game at a time, but you'll be prompted if you select multiple games.

I really need to sit down and document all the features one day. I hoped to set up a Wiki before so that users could help out with that.

QUOTE said:
|-Added: You can add gamecube ISOs on the files page, but transfers are broken so they're not usable yet.
I forgot to mention that Gamecube DVDs also show up OK, but again the transfers don't work yet..

@airline38
It's basically the same problem that ChaosEnergy reported. I've fixed it and will get a new build out today. It's just a silly indexing problem since I added the Chinese titles.txt.

I noticed here that a few Chinese strings have added letters in brackets after them. eg. (X) or (Y).. What are these for? Should I remove them?

The cover download will come at the same time as the database..

@Knocks
It is a bit harse on Wiimm considering how much wwt can do. I bet it only took a few minutes to fix the fragmentation problem too.
smile.gif


For now, there's no way I can do the ISO rebuild. That would require me to write it from scratch, most likely using the WiiScrubber and wit source code as a reference. wit is the only software I've seen that can build a Wii ISO from just the files. WiiScrubber needs a base ISO to add/remove stuff.

I always wanted to be able to do that, so I'll see what happens.
smile.gif
 

Knocks

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Wiimm said:
That's already changed. See latest beta: http://wit.wiimm.de/r/gbatemp-beta

Awesome!
smile.gif



QUOTE(fig2k4 @ Dec 10 2010, 04:27 AM) @Knocks
It is a bit harse on Wiimm considering how much wwt can do. I bet it only took a few minutes to fix the fragmentation problem too.
smile.gif


For now, there's no way I can do the ISO rebuild. That would require me to write it from scratch, most likely using the WiiScrubber and wit source code as a reference. wit is the only software I've seen that can build a Wii ISO from just the files. WiiScrubber needs a base ISO to add/remove stuff.

I always wanted to be able to do that, so I'll see what happens.
smile.gif

I'll look forward to it. Starting with just extract would be probably be a manageable challenge.
 

WalkerOfTheDay

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fig2k4 said:
@WalkerOfTheDay
I already had the password dialog in an older version, but it wasn't working very well with the threads. I could do it now with the code I have, so I'll add it to the todo list. When the archives are added to the file list, the dialog will pop up for each password. This password will then be stored so you don't need to enter the password again. I could maybe even store known passwords in a file so you only ever need to enter them once.

Awesome ! Thanx for you hard work.
 

airline38

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@fig2k4, thanks for ur quick response.

I don't know what's the '(X) or (Y) ' u mentioned . (Chinese strings)
At least I can't find this kind of Chinese strings in the "Traditional Chinese" language
file. (I am not familiar with "Simplified Chinese".

Hopefully we can see the "cover download" function available soon.
 

Wiimm

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fig2k4 said:
For now, there's no way I can do the ISO rebuild. That would require me to write it from scratch, most likely using the WiiScrubber and wit source code as a reference. wit is the only software I've seen that can build a Wii ISO from just the files. WiiScrubber needs a base ISO to add/remove stuff.
... or you can use wit as slave.
 

fig2k4

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QUOTE said:
... or you can use wit as slave.
That could be a good idea, maybe even having support for other transfer "engines". So it could optionally be a frontend for wit or wbfs_file where possible. It should just be a case of writing a few thread classes that are dedicated to running the exe with the correct commandline and waiting for it to finish.

It means I could add all the features of wit that are missing from WBM and if people have problems with the WBM engine, others might work better.

I'll definitely consider it for the ISO building.

Edit:Just remembered wit can use pipes too, I'll look into that, but it might be easier to just let wit do all the work.
 

Wiimm

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Reading pipes are difficult and only possible if the disc contains only 1 partition because scrubbing must look into the partition headers before reading the data. It's possible to handle one partition before the next one, but the current wiidisc interface will look into each partitions while opening the disc to collect data.

Writing to pipe is possible if not patching. Composing a disc (creating from files) needs to rewrite h3 and tmd again because the checksums are only available after writing the last data sector.
 

fig2k4

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I've just set up a Wiki, but it's looking pretty bare. The more people that contribute, the better it will be for everyone, so feel free to lend a hand with a tutorial or two.

If anyone's good with wikicode, I won't mind if you change the layout a bit.
smile.gif


@Wiimm
Sounds like it would be easier just to send a commandline and let wit do it's job.
 

airline38

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It will be great to see "Wii backup manager" can utilize some useful functions of "Wit"
(EX: convert WDF WBFS , show game's IOS ,merge different game's
partition..........) .
 

Wiimm

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airline38 said:
.... some useful functions of "Wit" ....
Nice to read that wit has *some* useful functions
wink.gif


back to theme: wit is generally designed to work with a shell around. This shell can be a unix command shell like bash or any gui. And for me it is ok if a developer only picks some useful functions of "Wit".
Let me be your slave
wink.gif
 

tj_cool

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fig2k4 said:
I've just set up a Wiki, but it's looking pretty bare. The more people that contribute, the better it will be for everyone, so feel free to lend a hand with a tutorial or two.

If anyone's good with wikicode, I won't mind if you change the layout a bit.
smile.gif
You were free to use our own wiki btw, but that's your choice
wink.gif

I do know quite a bit about the Wiki syntax (I'm the only sysop of the GBAtemp wiki
tongue.gif
), so I can help you out a bit. I'm not really good with designing though
laugh.gif
 

fig2k4

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QUOTE said:
Let me be your slave Will do
smile.gif

QUOTEYou were free to use our own wiki btw, but that's your choice
I do know quite a bit about the Wiki syntax (I'm the only sysop of the GBAtemp wiki ), so I can help you out a bit. I'm not really good with designing though
Thanks, I should've done that the last time I thought about the Wiki. I needed some web space to implement an online update feature, so I thought I might as well use it for something else too. If I have problems with the host I'll transfer things over.

I've posted 0.3.6 build 43.

Changelog
|-Fixed: Directly after editing a title, the text color showed it as a WiiTDB or Custom title, even if it matched the original title.
|-Changed: "Allow changes to WBFS disc header" is disabled by default to stop accidental file changes. So only on-the-fly titles are used, changes are saved to custom-titles.txt.
|-Fixed: When custom-titles.txt was disabled, a message was still shown on single click instead of double click.
|-Fixed: titles.txt language wasn't saved correctly.
|-Fixed: The wrong titles.txt languages were downloaded in the settings dialog.
 

airline38

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There is a small bug of "Titles Language" in "0.3.6 build 43".

If I select "Traditional Chinese" then click "Download titles.txt" , it will download "ZHCN"
(simplified Chinese) instead of "ZHTW" (Traditional Chinese).

Vice versa, if I select "Simplified Chinese" then click "DOwnload titles.txt" , it will download
"ZHTW" (should be "ZHCN").

FYI, TW = Taiwan (Traditional Chinese) , CN = China (Simplified Chinese).
 
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