Okay, now that I'm bored at work I might as well write a little bit more about my impressions of the game.
To respond to previous questions, I don't know if it's multi-language, I don't know if it's safe to go online if you didn't buy it. (I never tried multiplayer this morning but they did give me a code with the collector's edition to unlock the classic multiplayer mode, maybe that's locally though, I have no idea)
From the time you create your character profile and start off on your difficulty level you'll find the level of immersion is unparalleled for a Wii game. Everything you thought was wrong with the first Goldeneye (and I was a huge fan of the movie) doesn't really seem wrong in here.
For the first level, you'll see a lot more of the Dam, it's a much longer level with plenty of not annoying cinematic bits throughout it. I like to wander in games and of course I found myself getting lost down hallways and corridors all the time because I as not following the map beacon and just exploring willy-nilly. I assume since I'm just playing "Operative" that perhaps in the harder difficulty levels these areas will be utilized but in the standard difficulty it seemed like you had more room than usual to wander around and get lost.
The ending sequence for the first level was pretty interesting, make sure you're ready to waggle or hit a random button during some of the cinematics.
Second level was the Facility, which of course is nothing like the one from goldeneye sans dropping down from the ceiling in the bathroom but the redesign of it is really nice. It actually feels like you're in a facility. At the very end of this map you'll have to do one of those cinematic button presses so be ready, but if you fail you just get to watch it over again basically.
When you come out of the facility you end up in quite a firefight, the fights in this game are nothing like original goldeneye- Even in operative mode it was very fast paced, took a few hits to kill any guy unless you shot em in the head. Even in operative mode it seems the npc enemies have half decent aim and can put a couple into your vest before you can even see them on your screen in some cases (Look for muzzle flashes)
The only having 3 weapons at a time thing wasn't bad at all, I found myself having fun picking up the different weapons and trying em out.
When you start to finish the level after Facility, and go to get on the plane- That's where you really see why they decided to re-make it.
I remember in the original Goldeneye one of my biggest complaints about single player was how much they had to gimp what happened in the movie because they just couldn't do it on the Nintendo 64 yet. When you jump off the side of the cliff on the motorcycle and climb into the plane and then do whatever to pull it up so you could finish the level- That really felt like Goldeneye. The checkpoints are pretty well arranged so you don't get pissed off when you turn a corner and walk into death.
After the Facility/escape it starts to get a little more "new" - Since they rewrote Valentin's character you might not recognize him, but the club level is actually really cool. You start off just walking in and wandering around with all the other people. People are chatting around you, you eventually get to the dance floor where they use some creative tricks to make it look like a lot more people are there without killing framerate with a bunch of models and it actually looks very believable, and very good for the Wii. Especially as you have a chat with him and he walks over to the window overlooking the club you can really see they spent a lot of time on it. After that it turns into your standard shoot and run bond level but up until that point it's an interesting change of pace and the non-agression mission objectives do actually make it feel more like bond and less like rainbow 6.
Again, I can't re-iterate enough how much it is worth it to give it a shot. This is especially true if you liked the movie as well. It's immersive, difficult, and I'm sure I'll waste away plenty more of my hours with it, but at this point, it only cost me 10$ per hour of entertainment, that's almost cheaper than the movies and it's only going to get cheaper as it gets played more.
and again, make sure to give the classic controller a try before knocking the game because of the Wiimote controls, they spent a lot of time trying to make it smooth for multiple controllers it seems and although I whined "Why play a Wii game if you're not gonna use the Wii specific controls?" it was unjustified- now that I have, I don't mind it at all.