florian said:
work on PAL wii or not working ???
It shouldn't matter what region. You can just force the region and it works for almost every game. It works fine on USB Loader with Hermes cIOS 222.
EDIT: Oh yeah, forgot, impressions.
I went on a small tangent about the game in an earlier thread. I played it more and it's not that bad, but there's still some flaws. First, no tutorial. I know arcade games really don't have a tutorial, but this isn't an arcade game (yes, Cross Generation of Heroes is, but they could've easily added a tutorial for the localization). So basically you have to do a lot of button mashing and guessing in Training to find out combos. Second, you can't exit from modes. It's annoying. If you hit Arcade mode or something, you have to choose characters, wait for the match to load up, wait for the countdown to finish, then exit. I mean, these aren't gameplay related, but they're annoying as fuck and something you'd expect for most games to have. Simple stuff, Capcom.
As for the fighting itself, it's good. Takes a lot of getting used to but it can grow on you.
Also, the unlockable characters, to anyone wondering, are Zero, Frank West, Joe the Condor, and Tekkaman Blade.
For Zero, beat the final boss with six separate Capcom characters. This means a Capcom character needs to deal the finishing blow on the final Yami.
For Frank West, it's the same deal as Zero, but do it only 3 times.
For Joe the Condor, beat the final boss with six separate Tatsunoko characters. Same final blow deal.
For Tekkaman Blade, same as Joe the Condor, but with only 3 times.