Wii #0330 - Super Mario Galaxy (USA)

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injection18

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mariogalaxy002.jpg

and what does that mean ???
 

Phange

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By the way, wouldn't it be crazy if it was designed to search for a demo Wii unit? We already know there's a slightly different hardware signature for demo units (like the timer, among other things).
 

ChrisRX

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I think it needs to be added to the first post that people should read the ENTIRE THREAD before posting the same stupid comments over and over again.
 

gnorilgrande

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Error #001
found a device not authorized

This is the (italian) error when i try to run SMG on my wii pal fw 3.0e whit wiinja v1
the other game run fine. The "protection" it's in the game and not in the firmware, then i think we can forgot SMG backup or original in wii modded.
ph34r.gif
 

tbyte

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does the d2ckey have some kind of stealth code built into it or does it just use a different method for booting?

it's highly probable now that the game isn't detecting the disc or the chip themselves, but it detects the actual method of booting. if it really works with d2ckey, that is.
 

katsuce

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I call BS on that rumor saying it's running fine on D2Ckey.


and I don't really care if it's running or not, because there's always a way to circumvent (or should I say, "cirsumsvent"? :gob: ) that kind of problem.
If a solution is found after the game's released, then so be it, buy or import the game if you want to play it that hard (which I do, that's why I'll import a US copy)
 

ChrisRX

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does the d2ckey have some kind of stealth code built into it or does it just use a different method for booting?

it's highly probable now that the game isn't detecting the disc or the chip themselves, but it detects the actual method of booting. if it really works with d2ckey, that is.
I haven't read up on the d2ckey much but as far as I can tell, current modchips alter the data written in the drives memory where as the d2ckey alters the data directly on the line.

So theoretically if nintendo's method of checking for drivemods is checking if the contents of the drives ram has been altered then the d2ckey might work.

THAT IS THEORETICALLY THOUGH.
 

raulpica

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does the d2ckey have some kind of stealth code built into it or does it just use a different method for booting?

it's highly probable now that the game isn't detecting the disc or the chip themselves, but it detects the actual method of booting. if it really works with d2ckey, that is.

I haven't read up on the d2ckey much but as far as I can tell, current modchips alter the data written in the drives memory where as the d2ckey alters the data directly on the line.

So theoretically if nintendo's method of checking for drivemods is checking if the contents of the drives ram has been altered then the d2ckey might work.

THAT IS THEORETICALLY THOUGH.
Exactly what I explained until now. So SMG working on D2CKey is perfectly possible
tongue.gif
 

Ben_j

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Hey guys I have an idea ! Since it's meant to be in a kiosk, maybe it doesn't work because it detects it's not a kiosk
nerd.jpg


Just kidding
biggrin.gif
I'm tired of reading this same question all over since friday... Must've been asked at least a hundred times on every forum...
 

katsuce

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Hey guys I have an idea ! Since it's meant to be in a kiosk, maybe it doesn't work because it detects it's not a kiosk
nerd.jpg


Just kidding
biggrin.gif
I'm tired of reading this same question all over since friday... Must've been asked at least a hundred times on every forum...

you're not totally right:

first question was: "when is it gonna be available for download"

now it's "why isn't it working"



sinon, marrante ta "blague"
tongue.gif
 
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