Hacking Why does the System Transfer process need internet?

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The thing is, once I upgraded to a New 3DS I planned to transfer my content to the New 3DS and use it as a legit system, but hell knows why it needs an internet connection with latest OFW from the source system that I planned to use for homebrew and stuff. This means I have two choices:

1) Transfer my content to the New 3DS and lose all homebrew ability with my standard 3DS
2) Don't update my standard 3DS and start over with my New 3DS

Has someone actually checked what happens during the transfer process with the internet? From there, wouldn't it somehow be doable to spoof the latest firmware or skip the firmware verification process?
 
well they woul almost certainly double check your licenses and transfer them on their system to the new console.....if it was all possible offline, 1 hacked console could just system transfer a whole bunch of stuff to hundreds of consoles.....i know the system is pretty hacked now, but they still wouldn't want 1 system to be able to give out free content to hundreds of others
 
I think it's to transfer the NNID. I'm pretty sure nintendo's servers keep track of which NNID belongs to which 3DS, so if you want to transfer, you have to connect to internet so that Nintendo's servers can update their NNID records.
 
I think it's to transfer the NNID. I'm pretty sure nintendo's servers keep track of which NNID belongs to which 3DS, so if you want to transfer, you have to connect to internet so that Nintendo's servers can update their NNID records.
I believe System Transfers existed before NNID. Anyway, I think it's just to transfer the licenses.
 
Pretty sure I once saw someone claiming that local works on System Transfer as well... Not that I believed it, but he had a pic of the System Transfer and the top left corner was showing "Local" instead of "Internet".

I may be wrong of course as I never system transferred between two 3DSes.
 

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