I've been informed that it's b/c of the size of my sd; however I'm using a 64gb micro sd so that can't be the case. Why does this happen: and how can I fix it?
because ( I think) the 3DS has an SD limit. High capacity SD cards are not stable and slower. That is a bad thing though.Can someone please explain *why* the SD card capacity matters here? If you installed Windows on a new computer and the screen was offset weird, would you accept "get a smaller hard drive" as a valid answer?
And that affects the GBA video hardware because...?because ( I think) the 3DS has an SD limit. High capacity SD cards are not stable and slower. That is a bad thing though.
because ( I think) the 3DS has an SD limit. High capacity SD cards are not stable and slower. That is a bad thing though.
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I experienced the same in my 128GB SD. That's why I said that.And that affects the GBA video hardware because...?
The only "limit" with 3DS's SD is that it doesn't support exFAT. It works perfectly fine with larger cards with FAT32, but it takes longer to load because the FAT library in use isn't optimized for that case.
i have a 64GB micro sd card on my old 3ds, never did that.I'm using a 64gb micro sd so that can't be the case.
do some proper research before posting incorrect info. SD card size does not matter, larger size cards do not run slower, and there is no limit on the sd card size.because ( I think) the 3DS has an SD limit. High capacity SD cards are not stable and slower. That is a bad thing though.
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Maybe it's a problem in the format...i have a 64GB micro sd card on my old 3ds, never did that.