ROM Hack Where is the anti-savegame restore bytes located in AC:NL?

suloku

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First 8 bytes.

Also, what's the one for SSB? An user said 0x12-0x15, but the secure value is 8 bytes long... even if that works for the same person, it probably won't work if trying to restore another person's savegame
 

Blundermann

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First 8 bytes.

Also, what's the one for SSB? An user said 0x12-0x15, but the secure value is 8 bytes long... even if that works for the same person, it probably won't work if trying to restore another person's savegame
0x12-0x16. It worked for me when I was restoring a backup I made for myself. I haven't tried using a backup of someone else's savegame.

Also, is it the first eight bytes of garden.bin? It seems that the first eight bytes don't vary after loading the save.
 

suloku

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As I said, the secure value is 8 bytes long (u64), or at least it says so at 3dbrew, depending on how the game generates the value it might only be increased by 1, hence why the other bytes aren't changing. I don't have the game, so I can't test.
 

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